Creates a weak wind with a message from the caster that will travel to the selected target or targets. The wind moves 5m/s and will die out after telling its message to the targeted creature or creatures.
Casting
To cast Whispering Wind:
- Roll: O6 + SPIRIT + Attunement + Air vs DR 7
- Cost: 1 Mental Fortitude
- Time: 1 round
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Air Attunement 1 or higher
- Giving: 1 week ritual to transfer spell ownership