Enables the caster to move the object or creature through air with a speed of 1 m/s per level or through water with a speed of ½ m/s per level.
Casting
To cast Telekinesis:
- Roll: O6 + SPIRIT + Attunement + Air vs DR 13
- Cost: 3 Mental Fortitude
- Time: 1 round
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Air Attunement 3 or higher
- Giving: 2 weeks ritual to transfer spell ownership