Gives a strong push from the direction of the caster. If the level equals the size of the target, he must make a coordination roll of 5 (+2 per level over the size) or fall. Damage from falling is as from falling 1 m. It can push 5 kg 1 m backwards on stone surface per level.
Casting
To cast Push:
- Roll: O6 + SPIRIT + Attunement + Air vs DR 7
- Cost: 1 Mental Fortitude
- Time: 1 round
- Cooldown: 6 hours
Transfer Requirements
- Receiving: Requires Air Attunement 1 or higher
- Giving: 1 week ritual to transfer spell ownership