Amar

The rules / Skills

Physical Skills

  • Balance One Balance roll is made for every 5 meters of balancing.
  • Climb One climb roll is made for every 5 meters of climbing.
  • Dodge The skill of dodging incoming blows in a combat (an Athletics skill).
  • Hide A hide roll is based on your skill plus any applicable modifier(s).
  • Move Quietly A move quietly roll is based on your skill plus any applicable modifier(s).
  • Ride The difficulty ratings in the table are for horseback riding.
  • Sleight This skill is used in situations requiring manual dexterity and swift hands.
  • Swim A swim roll is made for every 5 minutes of swimming.
  • Tumble This skill is used for jumping, balancing, reducing damage from falls, etc.