Amar

Magick / Spells

Passify

Makes the spell it is cast together with passive for its duration. The caster chooses when to activate the passify during the duration of the spell.

Casting

To cast Passify:

  • Roll: O6 + SPIRIT + Attunement + Magic vs DR 0
  • Cost: 6 Mental Fortitude
  • Time: As spell
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Magic Attunement 5 or higher
  • Giving: 2 months ritual to transfer spell ownership

Listed under Magic Magick, Spells.