Amar

Magick / Spells

Light

Lights a sphere with a radius of 1 m per level.

Casting

To cast Light:

  • Roll: O6 + SPIRIT + Attunement + Fire, Perception vs DR 7
  • Cost: 1 Mental Fortitude
  • Time: 1 round
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Fire, Perception Attunement 1 or higher
  • Giving: 1 week ritual to transfer spell ownership

Listed under Fire Magick, Perception Magick, Spells.