Assembles a weapon(s) from the elements nearby, creating it out of "thin air". The weapon(s) can be maximum 0.5 kg per level and will have 2 HP per level.
Casting
To cast Assemble Weapon:
- Roll: O6 + SPIRIT + Attunement + Magic vs DR 7
- Cost: 1 Mental Fortitude
- Time: 1 round
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Magic Attunement 1 or higher
- Giving: 1 week ritual to transfer spell ownership