Difference between revisions of "Electric Shock"

From Amar RPG
Line 22: Line 22:
 
}}
 
}}
  
Gives a electric shock to the targeted creature. The creature takes D6/2 (minimum 1) damage. Metal armor does not protect against this.  
+
Gives a electric shock to the targeted creature. The creature takes D6/2 (the damage is rounded down, but the spell does minimum one damage) damage. Metal armor does not protect against this.  
 
The creature will lose anything that is held in their hands.   
 
The creature will lose anything that is held in their hands.   
  

Revision as of 08:17, 11 May 2018

Electric Shock
Path(s) Air, Water
A/P? P
Resist? Y
Casting Time 2 rounds
DR 13
Duration Instant.
Range 1 m
Weight 100kg
Area of Effect 1 creature*

Gives a electric shock to the targeted creature. The creature takes D6/2 (the damage is rounded down, but the spell does minimum one damage) damage. Metal armor does not protect against this. The creature will lose anything that is held in their hands.

In water the electric shock spreads out in all directions.

Back: Magick