Difference between revisions of "Category:Heat Magick"

From Amar RPG
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'''If a character knows Heat magick and Fire or Air magick, subtract 3 from the Fire or Air lore and add to the Heat magick lore.'''
 
'''If a character knows Heat magick and Fire or Air magick, subtract 3 from the Fire or Air lore and add to the Heat magick lore.'''
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{| class="wikitable"
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|'''Spell''' || '''A/P''' || '''Resist''' || '''Casting Time''' || '''DR''' || '''Duration''' || '''Range''' || '''Weight''' || '''Area of Effect'''
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|-
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| [[Burn]]          || A  || N || 2 rounds || 11 || 2 rounds || 5 m  ||      || 2 m r
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|-
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| [[Sweat]]          || P  || Y || 1 round  || 9  || 1 round  || 5 m  || 100kg || 1 C* 
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|-
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| [[Warmth]]        || P  || N || 1 round  || 6  || 1 hour  || Self  ||      || Self 
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|}

Revision as of 16:15, 4 December 2017

These are the Heat Magick spells of the Amar RPG.

If a character knows Heat magick and Fire or Air magick, subtract 3 from the Fire or Air lore and add to the Heat magick lore.

Spell A/P Resist Casting Time DR Duration Range Weight Area of Effect
Burn A N 2 rounds 11 2 rounds 5 m 2 m r
Sweat P Y 1 round 9 1 round 5 m 100kg 1 C*
Warmth P N 1 round 6 1 hour Self Self

Pages in category "Heat Magick"

The following 3 pages are in this category, out of 3 total.