Difference between revisions of "Sleight"

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(Created page with "== Sleight == This skill is used in situations requiring manual dexterity and swift hands. It is often used to pick pockets. The modifiers in the table below are added to you...")
 
 
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|'''Mod.''' || '''Circumstances'''
 
|'''Mod.''' || '''Circumstances'''
 
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|-
| -9 || Inside jacket in shirt pocket  
+
| –9 || Inside jacket in shirt pocket  
 
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|-
| -6 || Inside jacket                 
+
| –6 || Inside jacket                 
 
|-
 
|-
| -3 || Pants                         
+
| –3 || Pants                         
 
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|-
| -1 || Pants, back pocket / cut purse
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| –1 || Pants, back pocket / cut purse
 
|-
 
|-
 
| +1 || Baggy pants, back pocket       
 
| +1 || Baggy pants, back pocket       
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Back: [[The Character]]
 
Back: [[The Character]]
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[[Category:Skills]] [[Category:Physical Skills]]

Latest revision as of 03:03, 23 September 2015

Sleight

This skill is used in situations requiring manual dexterity and swift hands. It is often used to pick pockets. The modifiers in the table below are added to your skill and a dice roll. The victim then has to make an awareness roll exceeding this to notice it.

Pick Pockets
Mod. Circumstances
–9 Inside jacket in shirt pocket
–6 Inside jacket
–3 Pants
–1 Pants, back pocket / cut purse
+1 Baggy pants, back pocket
+3 Jacket pocket
+4 Baggy jacket pocket
+6 Closed backpack
+7 Open backpack

Back: The Character