Difference between revisions of "Camouflage"

From Amar RPG
 
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
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| bodystyle  = width:350px
 
| above      = Camouflage
 
| above      = Camouflage
 
| label1      = Path(s)
 
| label1      = Path(s)
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}}
 
}}
  
Gives the creature that the spell has been casted on, the same texture as the background of the creature. Any objects that is carried by the creature will also gain the same texture. If there is no object behind the creature, the spell will not work.  
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Gives the creature that the spell has been casted on, the same texture as the background that is behind the creature. Any objects that is carried by the creature will also gain the same texture. If there is no object behind the creature, the spell will not work.  
  
Each level the DR of seeing the creature that the spell has been used on, will be raised by 1.  
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Each level the DR of seeing the creature that the spell has been used on, will increase by 2 or 3. The original DR to see the creature depends on the background of the caster. (GM's decide)
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 19:43, 23 November 2020

Camouflage
Path(s) Earth, Perception
A/P? P
Resist? Y
Casting Time 1 round
DR 11
Duration 3 rounds
Range 10m
Area of Effect 1 C*

Gives the creature that the spell has been casted on, the same texture as the background that is behind the creature. Any objects that is carried by the creature will also gain the same texture. If there is no object behind the creature, the spell will not work.


Each level the DR of seeing the creature that the spell has been used on, will increase by 2 or 3. The original DR to see the creature depends on the background of the caster. (GM's decide)

Back: Magick