Stop Bleeding

From Amar RPG

Template:Note

Stop Bleeding
Domain Life
Encumbrance 1
Cooldown 3 hours
Casting Time 1 round
Active/Passive Active
Restrictions None
DR 7
Cost 1 Mental Fortitude
Distance Touch
Duration Instant.
Area of Effect 1 creature*
Effects See below
Receiving Life Attunement 1
Giving Ritual 1 week

Stops external or internal bleeding.

Casting

To cast Stop Bleeding:

  • Roll: O6 + SPIRIT + Attunement + Life vs DR 7
  • Cost: 1 Mental Fortitude
  • Time: 1 round
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Life Attunement 1 or higher
  • Giving: 1 week ritual to transfer spell ownership

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