Resurrection
From Amar RPG
| Resurrection | |
|---|---|
| Domain | Life |
| Encumbrance | 10 |
| Cooldown | 4 hours |
| Casting Time | 2 hours |
| Active/Passive | Active |
| Restrictions | None |
| DR | 19 |
| Cost | 6 Mental Fortitude |
| Distance | Touch |
| Duration | Instant. |
| Area of Effect | 1 creature* |
| Effects | See below |
| Receiving | Life Attunement 5 |
| Giving | Ritual 1 months |
Brings a dead creature back to life. The creature must not have been dead more than 1 day per level. The spell will not regenerate lost body parts. After having been brought back to life, the target lies helpless for 1 week, after which he has 1 BP and heals normally. The target also looses 1/5 of his strength and 1 in coordination, but he gains 1 in magical aptitude. The caster loses 1 in MA permanently.
Casting
To cast Resurrection:
- Roll: O6 + SPIRIT + Attunement + Life vs DR 19
- Cost: 6 Mental Fortitude
- Time: 2 hours
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Life Attunement 5 or higher
- Giving: 1 months ritual to transfer spell ownership
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