Legacy Puff of Wind
From Amar RPG
Legacy Puff of Wind | |
---|---|
Domain | Air |
Encumbrance | 2 |
Cooldown | 3 hours |
Casting Time | 1 round |
Active/Passive | Active |
Restrictions | None |
DR | 6 |
Cost | 1 Mental Fortitude |
Distance | 27m |
Duration | Instant. |
Area of Effect | ½ m radius |
Effects | See below |
Receiving | Air Attunement 1 |
Giving | Ritual 1 week |
Creates a soft puff of wind in the direction the caster decides. Higher levels creates a stronger puff, but even a level 10 spell is not going to bowl someone over.
Casting
To cast Legacy Puff of Wind:
- Roll: O6 + SPIRIT + Attunement + Air vs DR 6
- Cost: 1 Mental Fortitude
- Time: 1 round
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Air Attunement 1 or higher
- Giving: 1 week ritual to transfer spell ownership
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