Legacy Heat Smoke
From Amar RPG
Legacy Heat Smoke | |
---|---|
Domain | Fire |
Encumbrance | 6 |
Cooldown | 3 hours |
Casting Time | 3 rounds |
Active/Passive | Active |
Restrictions | None |
DR | 11 |
Cost | 3 Mental Fortitude |
Distance | 24m |
Duration | 3 rounds |
Area of Effect | ½ m radius |
Effects | See below |
Receiving | Fire Attunement 3 |
Giving | Ritual 2 weeks |
When the spell is used, a black-red smoke will appear. The spell level has special actions that unlock as the spell level increase. The caster can choose what actions the smoke will do, as long as the level is high enough.
Actions | Level | Description |
Uncomfortable Heat | Level 1 | Gives -2 in status to every creature inside the smoke. |
Burning Heat | Level 2 | Every creatures inside the smoke lose D6-3 (minimum 1) body points every round. |
Fire | Level 4 | The smoke creates fire on burnable objects. Creatures inside the smoke will now take D6-2 (minimum 1) bodypoints every round. |
Blinding Smoke | Level 5 | The smoke prevents creatures from seeing. All creatures will be blinded and get -5 in awarness. |
Casting
To cast Legacy Heat Smoke:
- Roll: O6 + SPIRIT + Attunement + Fire vs DR 11
- Cost: 3 Mental Fortitude
- Time: 3 rounds
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Fire Attunement 3 or higher
- Giving: 2 weeks ritual to transfer spell ownership
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