Demon
From Amar RPG
| Demon | |
|---|---|
| Expected lifespan | From 10 to 500+ |
| Move | 2*2D6 |
| SIZE | 2O6-2 (typical 5) |
| BODY / MIND / SPIRIT | 1 / 1 / 1 |
| Strength | 4 (total 5) |
| Endurance | 3 (total 4) |
| Athletics | 3 (total 4) |
| Melee Combat | 7 |
| Awareness | 2 (total 3) |
| Attunement | 3 (total 4) |
| Armor Points | O6 |
| BP / DB / MD | 11 / 3 / 1 |
| Reaction | 3 |
Skills
- Dodge: 3 (BODY 1 + Athletics 3 + 3 = 7)
- Hide: 3 (BODY 1 + Athletics 3 + 3 = 7)
- Move Quietly: 3 (BODY 1 + Athletics 3 + 3 = 7)
- Any weapon (as the weapon)
Weapons
| Weapon | Skill | Init | Off | Def | Dam | Range |
|---|---|---|---|---|---|---|
| Unarmed | 10 | 8 | 8 | 7 | +0 | - |
Typical specimen. Legacy values: Strength 2O6+Size, Endurance 2O6+3, Coordination 2O6+3, Awareness 2O6, Learning O6, Magical Aptitude 2O6+3. Off/Def/Dam totals include the modifiers; Dam adds DB unless fixed.
| Demon | |
|---|---|
| Expected lifespan | From 10 to 500+ |
| Move | 2*2D6 |
| SIZE | 2O6-2 |
| BODY | 0 |
| Melee Combat (Attribute) | 0 |
| Athletics (Attribute) | 0 |
Skill Totals (Legacy Compatible)
- Dodge: 2 (BODY 0 + Melee Combat 0 + Dodge 2 = 2)
- Hide: 2 (BODY 0 + Athletics 0 + Hide 2 = 2)
- Move Quietly: 2 (BODY 0 + Athletics 0 + Move Quietly 2 = 2)
Demons are sometimes defined as any creature from another dimension, but here it specifically refers to a creature from the dimension of Demonia.
Most demons only speak the language of Demonia, so it would be very useful for the summoner to learn this language or acquire an interpreter.
The large variations in demons makes it impossible to list specific physical, social or mental descriptions.
Most demons come with some special ability (GM's discretion).
Back: Encounters
