Swim
From Amar RPG
Swim
A swim roll is made for every 5 minutes of swimming. If a swim roll is not successful, roll again. If you miss two rolls in a row, you drown within 1 minute.
DR | Condition |
1 | Still water |
3 | Some undercurrents / slow-running river / cold water |
6 | Undercurrents / normal river |
10 | Strong undercurrents / fast-running river |
14 | Strong rapids / huge waves |
18 | Very strong rapids |
Back: The Character