Lunar Howl
From Amar RPG
Lunar Howl | |
---|---|
Domain | Lunar |
Encumbrance | 1 |
Cooldown | 3 hours |
Casting Time | 3 rounds |
Active/Passive | Active |
Restrictions | None |
DR | 5 |
Cost | 1 Mental Fortitude |
Distance | 0m |
Duration | 5 rounds |
Area of Effect | 5 m radius |
Effects | See below |
Receiving | Lunar Attunement 1 |
Giving | Ritual 1 week |
The Lunar spells require the moon to be visible.
When the spell is used all animals inside the area of effect that are awake, will protect the caster from other creatures being agressive towards the caster.
Casting
To cast Lunar Howl:
- Roll: O6 + SPIRIT + Attunement + Lunar vs DR 5
- Cost: 1 Mental Fortitude
- Time: 3 rounds
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Lunar Attunement 1 or higher
- Giving: 1 week ritual to transfer spell ownership
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