Detect Magic

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Detect Magic
Domain Magic, Perception
Encumbrance 2
Cooldown 4 hours
Casting Time 1 round
Active/Passive Active
Restrictions None
DR 6
Cost 1 Mental Fortitude
Distance Touch
Duration 1 round
Area of Effect 1 creature*
Effects See below
Receiving Magic, Perception Attunement 1
Giving Ritual 1 week

Increases the MA by 3 per level for the purpose of detecting magic only.

Casting

To cast Detect Magic:

  • Roll: O6 + SPIRIT + Attunement + Magic, Perception vs DR 6
  • Cost: 1 Mental Fortitude
  • Time: 1 round
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Magic, Perception Attunement 1 or higher
  • Giving: 1 week ritual to transfer spell ownership

Back: Magick