Legacy Frost Breath
From Amar RPG
Legacy Frost Breath | |
---|---|
Domain | Ice |
Encumbrance | 4 |
Cooldown | 4 hours |
Casting Time | 1 min. |
Active/Passive | Active |
Restrictions | None |
DR | 9 |
Cost | 2 Mental Fortitude |
Distance | 26m |
Duration | Instant. |
Area of Effect | 1 creature* |
Effects | See below |
Receiving | Ice Attunement 2 |
Giving | Ritual 1 week |
Heals 1 Body Point per level. The spell is instant and stops bleeding because of it's freezing effect. However Frost Breath can not heal broken bones or reattach a severed body part. If you use this spell on a dead body, it will extend the amount of days 1 per level for the purpose of resurrecting the body. This also applies on a severed body part, which can be reattached by healing.
Casting
To cast Legacy Frost Breath:
- Roll: O6 + SPIRIT + Attunement + Ice vs DR 9
- Cost: 2 Mental Fortitude
- Time: 1 min.
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Ice Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
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