Possession

From Amar RPG
Revision as of 13:36, 1 October 2025 by Admin (talk | contribs) (Converted to new spell system)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Note

Possession
Domain Black, Life
Encumbrance 3
Cooldown 4 hours
Casting Time 1 min.
Active/Passive Active
Restrictions None
DR 10
Cost 2 Mental Fortitude
Distance 0m
Duration 10 min.
Area of Effect 1 creature*
Effects See below
Receiving Black, Life Attunement 2
Giving Ritual 1 week

The caster takes over the body of the creature possessed. It only works if the caster is already disembodied. If the possessed body is knocked unconscious, the caster is thrown back to his disembodied state. If the possessed body is killed, the shock throws the caster back into his own body if he has one.

Casting

To cast Possession:

  • Roll: O6 + SPIRIT + Attunement + Black, Life vs DR 10
  • Cost: 2 Mental Fortitude
  • Time: 1 min.
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Black, Life Attunement 2 or higher
  • Giving: 1 week ritual to transfer spell ownership

Back: Magick