Difference between revisions of "Zarin"

From Amar RPG
(Role-coherence pass: archetype skill portfolios (priests, wizards, rangers, ...))
(Missile errata: -1 damage on bows/crossbows/slings; DB is not added to missile damage; derived stats match the amar app (floor))
 
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* '''Awareness''': 3 (Total with MIND: 6)
 
* '''Awareness''': 3 (Total with MIND: 6)
 
* '''Willpower''': 2 (Total with MIND: 5)
 
* '''Willpower''': 2 (Total with MIND: 5)
 
==== SPIRIT ====
 
  
 
=== Key Skills (with Totals) ===
 
=== Key Skills (with Totals) ===
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| Staff || 3 || 13 || 3 || 5 || -1 || 7 || -
 
| Staff || 3 || 13 || 3 || 5 || -1 || 7 || -
 
|-
 
|-
| Sling || 4 || 7 || 1 || - || -1 || - || 40m
+
| Sling || 4 || 7 || 1 || - || -3 || - || 40m
 
|}
 
|}
  

Latest revision as of 17:46, 24 August 2026

Travelling alchemist; merchant in useful potions with fair pricing.

Character Sheet

Zarin
Name Zarin
Type Travelling alchemist
Area The roads of Amar
Race Human
Sex Male
Age 50
Height 171 cm
Weight 74 kg
SIZE 3.0

Characteristics

  • BODY: 1
  • MIND: 3
  • SPIRIT: 1

Attributes

BODY

  • Endurance: 2 (Total with BODY: 3)
  • Athletics: 2 (Total with BODY: 3)

MIND

  • Nature Knowledge: 5 (Total with MIND: 8)
  • Social Knowledge: 4 (Total with MIND: 7)
  • Practical Knowledge: 3 (Total with MIND: 6)
  • Awareness: 3 (Total with MIND: 6)
  • Willpower: 2 (Total with MIND: 5)

Key Skills (with Totals)

BODY → Endurance

  • Fortitude: 1 (Total: 4)

BODY → Melee Combat

  • Staff: 2 (Total: 3)
  • Unarmed: 1 (Total: 2)

BODY → Missile Combat

  • Sling: 3 (Total: 4)

MIND → Nature Knowledge

  • Alchemy: 8 (Total: 16)
  • Medical Lore: 5 (Total: 13)
  • Plant Lore: 6 (Total: 14)

MIND → Social Knowledge

  • Appraise: 3 (Total: 10)
  • Bargain: 6 (Total: 13)
  • Social Lore: 4 (Total: 11)
  • Spoken Language: 4 (Total: 11)

MIND → Practical Knowledge

  • Survival Lore: 4 (Total: 10)

MIND → Awareness

  • Alertness: 3 (Total: 9)
  • Reaction Speed: 1 (Total: 7)

Combat & Equipment

  • Body Points (BP): 7 (SIZE 3.0 × 2 + Fortitude/3)
  • Damage Bonus (DB): 1 ((SIZE + Wield Weapon)/3)
  • Magick Defense (MD): 2 ((Mental Fortitude + Attunement Self)/3)
  • Armor: Leather (AP 2)
  • Wealth: 12000
  • Equipment: Potion cart, Alchemy kit, Fair scales

Weapons

Weapon Skill I/SR Off Def Dam HP Range
Unarmed 2 8 0 -2 -3 - -
Staff 3 13 3 5 -1 7 -
Sling 4 7 1 - -3 - 40m

GM Notes

On the roads of Amar; the party knows him from the road to Old Palthar Keep.