Difference between revisions of "Legacy Heat Smoke"

From Amar RPG
(Preserved legacy spell version)
 
(Converted to new spell system)
 
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{{Note|For the legacy spell version, see [[Legacy_Legacy_Heat_Smoke]].}}
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
 
| bodystyle  = width:350px
 
| bodystyle  = width:350px
| above      = Heat Smoke
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| above      = Legacy Heat Smoke
| label1      = Path(s)
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| label1      = Domain
 
| data1      = Fire
 
| data1      = Fire
| label2      = A/P?
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| label2      = Encumbrance
| data2      = A
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| data2      = 6
| label3      = Resist?
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| label3      = Cooldown
| data3      = N
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| data3      = 3 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 3 rounds
 
| data4      = 3 rounds
| label5      = DR
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| label5      = Active/Passive
| data5      = 11
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| data5      = Active
| label6      = Duration
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| label6      = Restrictions
| data6      = 3 rounds
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| data6      = None
| label7      = Range
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| label7      = DR
| data7      = 1 m
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| data7      = 11
| label8      = Weight
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| label8      = Cost
| data8      =  
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| data8      = 3 Mental Fortitude
| label9      = Area of Effect
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| label9      = Distance
| data9      = ½ m radius
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| data9      = 24m
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| label10    = Duration
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| data10      = 3 rounds
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| label11    = Area of Effect
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| data11      = ½ m radius
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| label12    = Effects
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| data12      = See below
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| label13    = Receiving
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| data13      = Fire Attunement 3
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| label14    = Giving
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| data14      = Ritual 2 weeks
 
}}
 
}}
  
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|-
 
|}
 
|}
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== Casting ==
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To cast Legacy Heat Smoke:
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* '''Roll''': O6 + SPIRIT + Attunement + Fire vs DR 11
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* '''Cost''': 3 Mental Fortitude
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* '''Time''': 3 rounds
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* '''Cooldown''': 3 hours
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== Transfer Requirements ==
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* '''Receiving''': Requires Fire Attunement 3 or higher
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* '''Giving''': 2 weeks ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 13:34, 1 October 2025

Template:Note

Legacy Heat Smoke
Domain Fire
Encumbrance 6
Cooldown 3 hours
Casting Time 3 rounds
Active/Passive Active
Restrictions None
DR 11
Cost 3 Mental Fortitude
Distance 24m
Duration 3 rounds
Area of Effect ½ m radius
Effects See below
Receiving Fire Attunement 3
Giving Ritual 2 weeks

When the spell is used, a black-red smoke will appear. The spell level has special actions that unlock as the spell level increase. The caster can choose what actions the smoke will do, as long as the level is high enough.

Heat Smoke
Actions Level Description
Uncomfortable Heat Level 1 Gives -2 in status to every creature inside the smoke.
Burning Heat Level 2 Every creatures inside the smoke lose D6-3 (minimum 1) body points every round.
Fire Level 4 The smoke creates fire on burnable objects. Creatures inside the smoke will now take D6-2 (minimum 1) bodypoints every round.
Blinding Smoke Level 5 The smoke prevents creatures from seeing. All creatures will be blinded and get -5 in awarness.

Casting

To cast Legacy Heat Smoke:

  • Roll: O6 + SPIRIT + Attunement + Fire vs DR 11
  • Cost: 3 Mental Fortitude
  • Time: 3 rounds
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Fire Attunement 3 or higher
  • Giving: 2 weeks ritual to transfer spell ownership

Back: Magick