Difference between revisions of "Spell Lore"

From Amar RPG
(Updated spell lore system, deleted rules from old system.)
 
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== Spell Lore ==
 
== Spell Lore ==
  
There is a separate spell lore for each spell, i.e. fireball lore, healing lore, etc. You can not learn a spell if the DR is more than two times your applicable path lore.
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There is a separate lore skill for each path of magick.
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Fire Lore and Water Lore are incompatible. So are Air Lore and Earth Lore as well as Black Magic Lore and Life Lore. If you study a lore which is incompatible with a lore you already know, you only get half the normal experience marks, i.e. 1 mark per week with a teacher and 1 mark per four weeks without.
  
 
Back: [[The Character]]
 
Back: [[The Character]]
  
 
[[Category:Skills]] [[Category:Mental Skills]]
 
[[Category:Skills]] [[Category:Mental Skills]]

Latest revision as of 12:47, 3 December 2017

Spell Lore

There is a separate lore skill for each path of magick.

Fire Lore and Water Lore are incompatible. So are Air Lore and Earth Lore as well as Black Magic Lore and Life Lore. If you study a lore which is incompatible with a lore you already know, you only get half the normal experience marks, i.e. 1 mark per week with a teacher and 1 mark per four weeks without.

Back: The Character