Difference between revisions of "Zombie"
From Amar RPG
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{{ infobox | {{ infobox | ||
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| above = Zombie | | above = Zombie | ||
| label1 = Expected lifespan | | label1 = Expected lifespan |
Revision as of 21:59, 25 November 2020
Zombie | |
---|---|
Expected lifespan | Indefinitely |
Move | ½ |
Size | As original |
Strength | x2 |
Endurance | x3 |
Coordination | ½ |
Awareness | 1 |
Learning | 0 |
Magical Aptitude | 0 |
Armor Points | As armor |
Weapon | Unarmed (O6) |
Ini/Off/Def/Dam | 5/-2/-4/-4 |
Weapon2 (O6) | Any weapon |
Ini/Off/Def/Dam | (As weapon) |
Dodge | D6/2 |
Hide | 0 |
Move Quietly | D6/2 |
A zombie is a dead body animated.
Only dead humans, ogres, giants and goblins can be animated into zombies.
The characteristics given in the infobox to the right is modifications based on the pre-zombie characteristics.
A zombie doesn't feel pain and will function until it gets to its negative BP. Due to loss of mechanical functionality, it will get a -2 status when it reaches 0 BP.
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