Difference between revisions of "Legacy Moonlight Healing"
From Amar RPG
(Preserved legacy spell version) |
(Converted to new spell system) |
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+ | {{Note|For the legacy spell version, see [[Legacy_Legacy_Moonlight_Healing]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
| bodystyle = width:350px | | bodystyle = width:350px | ||
− | | above = Moonlight Healing | + | | above = Legacy Moonlight Healing |
− | | label1 = | + | | label1 = Domain |
| data1 = Lunar | | data1 = Lunar | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 4 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 4 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 2 rounds | | data4 = 2 rounds | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 9 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 2 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 26m |
+ | | label10 = Duration | ||
+ | | data10 = Instant. | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 1 m radius* | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Lunar Attunement 2 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 1 week | ||
}} | }} | ||
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When the spell is used, moonlight will shine down on the area of the effect. Everybody inside the moonlight will be healed 1 BP + 1 every level. | When the spell is used, moonlight will shine down on the area of the effect. Everybody inside the moonlight will be healed 1 BP + 1 every level. | ||
Healing a broken bone requires a level 3 moonlight healing. To reattach a severed body part you must apply a level 5 moonlight healing within 2 hours. | Healing a broken bone requires a level 3 moonlight healing. To reattach a severed body part you must apply a level 5 moonlight healing within 2 hours. | ||
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Legacy Moonlight Healing: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Lunar vs DR 9 | ||
+ | * '''Cost''': 2 Mental Fortitude | ||
+ | * '''Time''': 2 rounds | ||
+ | * '''Cooldown''': 4 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Lunar Attunement 2 or higher | ||
+ | * '''Giving''': 1 week ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:34, 1 October 2025
Legacy Moonlight Healing | |
---|---|
Domain | Lunar |
Encumbrance | 4 |
Cooldown | 4 hours |
Casting Time | 2 rounds |
Active/Passive | Active |
Restrictions | None |
DR | 9 |
Cost | 2 Mental Fortitude |
Distance | 26m |
Duration | Instant. |
Area of Effect | 1 m radius* |
Effects | See below |
Receiving | Lunar Attunement 2 |
Giving | Ritual 1 week |
The Lunar spells require the moon to be visible.
When the spell is used, moonlight will shine down on the area of the effect. Everybody inside the moonlight will be healed 1 BP + 1 every level. Healing a broken bone requires a level 3 moonlight healing. To reattach a severed body part you must apply a level 5 moonlight healing within 2 hours.
Casting
To cast Legacy Moonlight Healing:
- Roll: O6 + SPIRIT + Attunement + Lunar vs DR 9
- Cost: 2 Mental Fortitude
- Time: 2 rounds
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Lunar Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick