Difference between revisions of "Legacy Frozen Trap"
From Amar RPG
(Preserved legacy spell version) |
(Converted to new spell system) |
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+ | {{Note|For the legacy spell version, see [[Legacy_Legacy_Frozen_Trap]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
| bodystyle = width:350px | | bodystyle = width:350px | ||
− | | above = Frozen Trap | + | | above = Legacy Frozen Trap |
− | | label1 = | + | | label1 = Domain |
| data1 = Ice | | data1 = Ice | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 6 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 4 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 2 rounds | | data4 = 2 rounds | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 11 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 3 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 25m |
+ | | label10 = Duration | ||
+ | | data10 = 3 rounds | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 1 O* | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Ice Attunement 3 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 2 weeks | ||
}} | }} | ||
Freezes an object for the duration of the spell. If something or someone comes in contact with the frozen object, the ice will spread over and freeze that object or bodypart too. After the duration of the spell the ice will disappear and the temperature will go up. | Freezes an object for the duration of the spell. If something or someone comes in contact with the frozen object, the ice will spread over and freeze that object or bodypart too. After the duration of the spell the ice will disappear and the temperature will go up. | ||
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Legacy Frozen Trap: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Ice vs DR 11 | ||
+ | * '''Cost''': 3 Mental Fortitude | ||
+ | * '''Time''': 2 rounds | ||
+ | * '''Cooldown''': 4 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Ice Attunement 3 or higher | ||
+ | * '''Giving''': 2 weeks ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:34, 1 October 2025
Legacy Frozen Trap | |
---|---|
Domain | Ice |
Encumbrance | 6 |
Cooldown | 4 hours |
Casting Time | 2 rounds |
Active/Passive | Active |
Restrictions | None |
DR | 11 |
Cost | 3 Mental Fortitude |
Distance | 25m |
Duration | 3 rounds |
Area of Effect | 1 O* |
Effects | See below |
Receiving | Ice Attunement 3 |
Giving | Ritual 2 weeks |
Freezes an object for the duration of the spell. If something or someone comes in contact with the frozen object, the ice will spread over and freeze that object or bodypart too. After the duration of the spell the ice will disappear and the temperature will go up.
Casting
To cast Legacy Frozen Trap:
- Roll: O6 + SPIRIT + Attunement + Ice vs DR 11
- Cost: 3 Mental Fortitude
- Time: 2 rounds
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Ice Attunement 3 or higher
- Giving: 2 weeks ritual to transfer spell ownership
Back: Magick