Difference between revisions of "Electric Shock"
From Amar RPG
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− | Gives a electric shock to the targeted creature. The creature takes D6/2 (minimum | + | Gives a electric shock to the targeted creature. The creature takes D6/2 (the damage is rounded down, but the spell does minimum one damage) damage. Metal armor does not protect against this. |
The creature will lose anything that is held in their hands. | The creature will lose anything that is held in their hands. | ||
Revision as of 08:17, 11 May 2018
Electric Shock | |
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Path(s) | Air, Water |
A/P? | P |
Resist? | Y |
Casting Time | 2 rounds |
DR | 13 |
Duration | Instant. |
Range | 1 m |
Weight | 100kg |
Area of Effect | 1 creature* |
Gives a electric shock to the targeted creature. The creature takes D6/2 (the damage is rounded down, but the spell does minimum one damage) damage. Metal armor does not protect against this. The creature will lose anything that is held in their hands.
In water the electric shock spreads out in all directions.
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