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− | This page is a collection of ideas for new or changed rules of the AMAR RPG.
| + | #REDIRECT [[Experimental Systems]] |
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− | == Dynamic Spells System ==
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− | A fully dynamic spells system has been floating for years. The idea is to let characters compose any spell within a path and calculate a totat DR for casting hte spell. The table below shows a set of spell charactersitics and a corresponding DR for each. Simply add the DR for each characteristic (column) to get the total DR for that spell.
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− | {| class="wikitable"
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− | |+Dynamic Spells System
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− | |-
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− | |'''DR'''||'''A/P'''||'''Resist?'''||'''CT'''||'''Dur'''||'''Rng'''||'''Wt'''||'''AoE'''||'''(+/-Dam)'''||'''(Senses)'''
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− | |-
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− | | '''0''' || A || Y || 3h || Inst. || T || 1g || 0 || D-4 ||
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− | |-
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− | | '''1''' || || || 30m || 1r || 1m || 1kg || 1m || D-2 || 1
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− | |-
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− | | '''2''' || || || 5m || 2r || 5m || 5kg || 5m || D ||
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− | |-
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− | | '''3''' || P || N || 1m || 5r || 10m || 20kg || 10m || D+2 || 2
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− | |-
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− | | '''4''' || || || 5r || 1m || 20m || 100kg || 20m || D+4 || 3
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− | |-
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− | | '''5''' || || || 2r || 5m || 50m || 300kg || 50m || D+6 || 4
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− | |-
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− | | '''6''' || || || 1r || 30m || 100m || 1000kg || 100m || D+8 || 5
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− | |}
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− | '''Examples:'''
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− | A Lightning Bolt with a Range of 20 meters (DR 4), doing D+2 in Damage (DR 3) and with a Casting Time of 1 Round (DR 6) would have a total DR of 13.
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− | A Silence spell (affects one sense, DR 1) with Casting Time of 5 Rounds (DR 4), Duration of 2 Rounds (DR 2) and non-resistable (DR 3) would have a total DR of 10.
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