Difference between revisions of "Resurrection"

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{{Note|For the legacy spell version, see [[Legacy_Resurrection]].}}
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
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| bodystyle  = width:350px
 
| above      = Resurrection
 
| above      = Resurrection
| label1      = Path(s)
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| label1      = Domain
 
| data1      = Life
 
| data1      = Life
| label2      = A/P?
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| label2      = Encumbrance
| data2      = -
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| data2      = 10
| label3      = Resist?
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| label3      = Cooldown
| data3      = Y
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| data3      = 4 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 2 hours
 
| data4      = 2 hours
| label5      = DR
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| label5      = Active/Passive
| data5      = 19
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| data5      = Active
| label6      = Duration
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| label6      = Restrictions
| data6      = Instant.
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| data6      = None
| label7      = Range
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| label7      = DR
| data7      = Touch
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| data7      = 19
| label8      = Weight
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| label8      = Cost
| data8      = N/A
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| data8      = 6 Mental Fortitude
| label9      = Area of Effect
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| label9      = Distance
| data9      = 1 creature*
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| data9      = Touch
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| label10    = Duration
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| data10      = Instant.
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| label11    = Area of Effect
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| data11      = 1 creature*
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| label12    = Effects
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| data12      = See below
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| label13    = Receiving
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| data13      = Life Attunement 5
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| label14    = Giving
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| data14      = Ritual 1 months
 
}}
 
}}
  
Brings a dead creature back to life. The creature must not have been dead more than 1 day per level. The spell will not regenerate lost body parts.  After having been brought back to life, the target lies helpless for 1 week, after which he has 1 BP and heals normally. The target also looses 1/5 of his strength and 1 in coordination, but he gains 1 in magical aptitude. The caster loses 1 in MA permanently.
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Brings a dead creature back to life. The creature must not have been dead more than 1 day per level. The spell will not regenerate lost body parts.  After having been brought back to life, the target lies helpless for 1 week, after which he has 1 BP and heals normally. The target also looses 1/5 of his strength and 1 in coordination, but he gains 1 in magical aptitude. The caster loses 1 in MA permanently.
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== Casting ==
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To cast Resurrection:
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* '''Roll''': O6 + SPIRIT + Attunement + Life vs DR 19
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* '''Cost''': 6 Mental Fortitude
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* '''Time''': 2 hours
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* '''Cooldown''': 4 hours
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== Transfer Requirements ==
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* '''Receiving''': Requires Life Attunement 5 or higher
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* '''Giving''': 1 months ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 13:36, 1 October 2025

Template:Note

Resurrection
Domain Life
Encumbrance 10
Cooldown 4 hours
Casting Time 2 hours
Active/Passive Active
Restrictions None
DR 19
Cost 6 Mental Fortitude
Distance Touch
Duration Instant.
Area of Effect 1 creature*
Effects See below
Receiving Life Attunement 5
Giving Ritual 1 months

Brings a dead creature back to life. The creature must not have been dead more than 1 day per level. The spell will not regenerate lost body parts. After having been brought back to life, the target lies helpless for 1 week, after which he has 1 BP and heals normally. The target also looses 1/5 of his strength and 1 in coordination, but he gains 1 in magical aptitude. The caster loses 1 in MA permanently.

Casting

To cast Resurrection:

  • Roll: O6 + SPIRIT + Attunement + Life vs DR 19
  • Cost: 6 Mental Fortitude
  • Time: 2 hours
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Life Attunement 5 or higher
  • Giving: 1 months ritual to transfer spell ownership

Back: Magick