Difference between revisions of "Personal Farsee"

From Amar RPG
(Converted to new spell system)
 
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{{Note|For the legacy spell version, see [[Legacy_Personal_Farsee]].}}
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
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| bodystyle  = width:350px
 
| above      = Personal Farsee
 
| above      = Personal Farsee
| label1      = Path(s)
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| label1      = Domain
 
| data1      = Life, Perception
 
| data1      = Life, Perception
| label2      = A/P?
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| label2      = Encumbrance
| data2      = A
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| data2      = 1
| label3      = Resist?
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| label3      = Cooldown
| data3      = N
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| data3      = 3 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 1 round
 
| data4      = 1 round
| label5      = DR
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| label5      = Active/Passive
| data5      = 7
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| data5      = Active
| label6      = Duration
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| label6      = Restrictions
| data6      = 1 round
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| data6      = None
| label7      = Range
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| label7      = DR
| data7      = Self
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| data7      = 7
| label8      = Weight
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| label8      = Cost
| data8      = N/A
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| data8      = 1 Mental Fortitude
| label9      = Area of Effect
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| label9      = Distance
| data9      = Self
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| data9      = 0m
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| label10    = Duration
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| data10      = 1 round
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| label11    = Area of Effect
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| data11      = Self
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| label12    = Effects
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| data12      = See below
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| label13    = Receiving
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| data13      = Life, Perception Attunement 1
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| label14    = Giving
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| data14      = Ritual 1 week
 
}}
 
}}
  
 
Everything looks like it is only one tenth of the actual distance away per level, i.e.  one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc.
 
Everything looks like it is only one tenth of the actual distance away per level, i.e.  one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc.
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== Casting ==
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To cast Personal Farsee:
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* '''Roll''': O6 + SPIRIT + Attunement + Life, Perception vs DR 7
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* '''Cost''': 1 Mental Fortitude
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* '''Time''': 1 round
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* '''Cooldown''': 3 hours
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== Transfer Requirements ==
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* '''Receiving''': Requires Life, Perception Attunement 1 or higher
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* '''Giving''': 1 week ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 13:36, 1 October 2025

Template:Note

Personal Farsee
Domain Life, Perception
Encumbrance 1
Cooldown 3 hours
Casting Time 1 round
Active/Passive Active
Restrictions None
DR 7
Cost 1 Mental Fortitude
Distance 0m
Duration 1 round
Area of Effect Self
Effects See below
Receiving Life, Perception Attunement 1
Giving Ritual 1 week

Everything looks like it is only one tenth of the actual distance away per level, i.e. one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc.

Casting

To cast Personal Farsee:

  • Roll: O6 + SPIRIT + Attunement + Life, Perception vs DR 7
  • Cost: 1 Mental Fortitude
  • Time: 1 round
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Life, Perception Attunement 1 or higher
  • Giving: 1 week ritual to transfer spell ownership

Back: Magick