Difference between revisions of "Farsee"

From Amar RPG
(Converted to new spell system)
 
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{{Note|For the legacy spell version, see [[Legacy_Farsee]].}}
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
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| bodystyle  = width:350px
 
| above      = Farsee
 
| above      = Farsee
| label1      = Path(s)
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| label1      = Domain
 
| data1      = Life, Perception
 
| data1      = Life, Perception
| label2      = A/P?
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| label2      = Encumbrance
| data2      = P
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| data2      = 3
| label3      = Resist?
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| label3      = Cooldown
| data3      = Y
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| data3      = 4 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 1 round
 
| data4      = 1 round
| label5      = DR
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| label5      = Active/Passive
| data5      = 9
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| data5      = Active
| label6      = Duration
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| label6      = Restrictions
| data6      = 1 min.
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| data6      = None
| label7      = Range
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| label7      = DR
| data7      = Touch
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| data7      = 9
| label8      = Weight
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| label8      = Cost
| data8      = N/A
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| data8      = 2 Mental Fortitude
| label9      = Area of Effect
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| label9      = Distance
| data9      = 1 creature*
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| data9      = Touch
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| label10    = Duration
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| data10      = 1 min.
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| label11    = Area of Effect
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| data11      = 1 creature*
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| label12    = Effects
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| data12      = See below
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| label13    = Receiving
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| data13      = Life, Perception Attunement 2
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| label14    = Giving
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| data14      = Ritual 1 week
 
}}
 
}}
  
Everything looks like it is only one tenth of the actual distance away per level, i.e.  one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc. May be turned on and off at will by the target.
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Everything looks like it is only one tenth of the actual distance away per level, i.e.  one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc. May be turned on and off at will by the target.
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== Casting ==
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To cast Farsee:
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* '''Roll''': O6 + SPIRIT + Attunement + Life, Perception vs DR 9
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* '''Cost''': 2 Mental Fortitude
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* '''Time''': 1 round
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* '''Cooldown''': 4 hours
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== Transfer Requirements ==
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* '''Receiving''': Requires Life, Perception Attunement 2 or higher
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* '''Giving''': 1 week ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 13:31, 1 October 2025

Template:Note

Farsee
Domain Life, Perception
Encumbrance 3
Cooldown 4 hours
Casting Time 1 round
Active/Passive Active
Restrictions None
DR 9
Cost 2 Mental Fortitude
Distance Touch
Duration 1 min.
Area of Effect 1 creature*
Effects See below
Receiving Life, Perception Attunement 2
Giving Ritual 1 week

Everything looks like it is only one tenth of the actual distance away per level, i.e. one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc. May be turned on and off at will by the target.

Casting

To cast Farsee:

  • Roll: O6 + SPIRIT + Attunement + Life, Perception vs DR 9
  • Cost: 2 Mental Fortitude
  • Time: 1 round
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Life, Perception Attunement 2 or higher
  • Giving: 1 week ritual to transfer spell ownership

Back: Magick