Difference between revisions of "Quicksand Trap"

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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
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| bodystyle  = width:350px
 
| above      = Quicksand Trap
 
| above      = Quicksand Trap
 
| label1      = Path(s)
 
| label1      = Path(s)
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| data4      = 1 min
 
| data4      = 1 min
 
| label5      = DR
 
| label5      = DR
| data5      = 11
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| data5      = 9
 
| label6      = Duration
 
| label6      = Duration
 
| data6      = 10 min
 
| data6      = 10 min
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| data8      = N/A
 
| data8      = N/A
 
| label9      = Area of Effect
 
| label9      = Area of Effect
| data9      = ½ radius
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| data9      = ½ m radius
 
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}}
  
 
Turns dirt and sand into quicksand. The spell can only be used in open areas, and does not effect mountains or buildings.
 
Turns dirt and sand into quicksand. The spell can only be used in open areas, and does not effect mountains or buildings.
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Detecting the trap requires a Detect Traps roll with DR 3 + 1 per spell level.
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To recover from the trap requires a Climb roll with DR 3 +1 per spell level. It takes 1 round per spell level to climb out.
  
 
Back: [[Magick]]
 
Back: [[Magick]]
  
 
[[Category:Spells]]
 
[[Category:Spells]]
 +
[[Category:Earth Magick]]

Latest revision as of 21:32, 25 November 2020

Quicksand Trap
Path(s) Earth
A/P? P
Resist? N
Casting Time 1 min
DR 9
Duration 10 min
Range 3 m
Weight N/A
Area of Effect ½ m radius

Turns dirt and sand into quicksand. The spell can only be used in open areas, and does not effect mountains or buildings.

Detecting the trap requires a Detect Traps roll with DR 3 + 1 per spell level.

To recover from the trap requires a Climb roll with DR 3 +1 per spell level. It takes 1 round per spell level to climb out.

Back: Magick