Difference between revisions of "Move Quietly"
From Amar RPG
m (Brakas moved page Move Quitetly to Move Quietly: typo) |
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== Move Quietly == | == Move Quietly == | ||
− | A move quietly roll is based on your skill plus any applicable modifier(s). If you try to hide and move quietly at the same time, you use your lowest modified score minus 5. When a group is trying to move quietly the one with the lowest modified score rolls. From this you subtract 1 per doubling of people, i.e. 2= | + | A move quietly roll is based on your skill plus any applicable modifier(s). If you try to hide and move quietly at the same time, you use your lowest modified score minus 5. When a group is trying to move quietly, the one with the lowest modified score rolls. From this you subtract 1 per doubling of people that are moving, i.e. 2 = –1, 4 = –2, 8 = –3, etc. |
− | To detect someone who is moving quietly you make an awareness roll above his move quietly roll. If several people can detect the one(s) who are moving quietly, the one with the highest awareness makes the roll. To this is added 1 per doubling of potential observers, i.e. 2=+1, 4=+2, 8=+3, etc. | + | To detect someone who is moving quietly, you make an awareness roll above his move quietly roll. If several people can detect the one(s) who are moving quietly, the one with the highest awareness makes the roll. To this is added 1 per doubling of potential observers, i.e. 2 = +1, 4 = +2, 8 = +3, etc. |
{| class="wikitable" | {| class="wikitable" | ||
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|'''Mod.''' || '''Surface''' | |'''Mod.''' || '''Surface''' | ||
|- | |- | ||
− | | | + | | –8 || Dry branches / gravel |
|- | |- | ||
− | | | + | | –3 || High, dry grass / marsh / squeaky wooden floor |
|- | |- | ||
− | | | + | | –1 || High, green grass |
|- | |- | ||
| +1 || Flower meadow | | +1 || Flower meadow | ||
Line 30: | Line 30: | ||
| || '''Sounds''' | | || '''Sounds''' | ||
|- | |- | ||
− | | | + | | –1 || No sounds around |
|- | |- | ||
| 0 || Some sound around | | 0 || Some sound around | ||
Line 48: | Line 48: | ||
| || '''Footwear''' | | || '''Footwear''' | ||
|- | |- | ||
− | | | + | | –1 || Hard boots |
|- | |- | ||
| 0 || Normal shoes | | 0 || Normal shoes |
Latest revision as of 15:59, 17 March 2019
Move Quietly
A move quietly roll is based on your skill plus any applicable modifier(s). If you try to hide and move quietly at the same time, you use your lowest modified score minus 5. When a group is trying to move quietly, the one with the lowest modified score rolls. From this you subtract 1 per doubling of people that are moving, i.e. 2 = –1, 4 = –2, 8 = –3, etc.
To detect someone who is moving quietly, you make an awareness roll above his move quietly roll. If several people can detect the one(s) who are moving quietly, the one with the highest awareness makes the roll. To this is added 1 per doubling of potential observers, i.e. 2 = +1, 4 = +2, 8 = +3, etc.
Mod. | Surface |
–8 | Dry branches / gravel |
–3 | High, dry grass / marsh / squeaky wooden floor |
–1 | High, green grass |
+1 | Flower meadow |
+2 | Grass with flowers |
+3 | Cut grass, soft |
+5 | Soft surface (moss) |
+6 | Stamped earth |
+7 | Stone surface |
Sounds | |
–1 | No sounds around |
0 | Some sound around |
+1 | Soft wind blowing / sound |
+3 | Wind blowing |
+5 | Windy / people talking |
+10 | City life |
+12 | Marketplace |
+15 | Much sound / waterfall |
Footwear | |
–1 | Hard boots |
0 | Normal shoes |
+1 | Soft skin boots / barefooted |
Other | |
+1 | Per 10 meters of distance |
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