Difference between revisions of "Human"
From Amar RPG
(Created page with "{{ infobox | abovestyle = background:#0e5a2c; color:white | above = Human | label1 = Expected lifespan | data1 = 80 (maturity: 16) | label2 = Move | dat...") |
(Proper 3-tier creature sheet converted from the legacy stats; description sections unchanged) |
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{{ infobox | {{ infobox | ||
| abovestyle = background:#0e5a2c; color:white | | abovestyle = background:#0e5a2c; color:white | ||
| + | | bodystyle = width:350px | ||
| above = Human | | above = Human | ||
| label1 = Expected lifespan | | label1 = Expected lifespan | ||
| Line 6: | Line 7: | ||
| label2 = Move | | label2 = Move | ||
| data2 = 30 | | data2 = 30 | ||
| − | | label3 = | + | | label3 = SIZE |
| + | | data3 = D6/2+1 (typical 3) | ||
| + | | label4 = BODY / MIND / SPIRIT | ||
| + | | data4 = 1 / 1 / 0 | ||
| + | | label5 = Strength | ||
| + | | data5 = 3 (total 4) | ||
| + | | label6 = Endurance | ||
| + | | data6 = 3 (total 4) | ||
| + | | label7 = Athletics | ||
| + | | data7 = 3 (total 4) | ||
| + | | label8 = Melee Combat | ||
| + | | data8 = 1 | ||
| + | | label9 = Awareness | ||
| + | | data9 = 3 (total 4) | ||
| + | | label10 = Armor Points | ||
| + | | data10 = As armor | ||
| + | | label11 = BP / DB / MD | ||
| + | | data11 = 6 / 2 / 0 | ||
| + | | label12 = Reaction | ||
| + | | data12 = 4 | ||
| + | }} | ||
| + | |||
| + | == Skills == | ||
| + | |||
| + | * '''Dodge''': 0 (BODY 1 + Athletics 3 + 0 = '''4''') | ||
| + | * '''Hide''': 0 (BODY 1 + Athletics 3 + 0 = '''4''') | ||
| + | * '''Move Quietly''': 0 (BODY 1 + Athletics 3 + 0 = '''4''') | ||
| + | * Any weapon (as the weapon) | ||
| + | |||
| + | == Weapons == | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Weapon !! Skill !! Init !! Off !! Def !! Dam !! Range | ||
| + | |- | ||
| + | | Unarmed || 4 || 9 || 2 || 0 || -2 || - | ||
| + | |} | ||
| + | |||
| + | ''Typical specimen. Legacy values: Strength O6 (Potential: 15/12), Endurance O6 (Potential: 15), Coordination O6 (Potential: 15), Awareness O6 (Potential: 15), Learning O6 (Potential: 15), Magical Aptitude 0 (usually). Off/Def/Dam totals include the modifiers; Dam adds DB unless fixed.'' | ||
| + | |||
| + | {{Note|For the legacy version, see [[Legacy_Human]].}} | ||
| + | |||
| + | {{ infobox | ||
| + | | abovestyle = background:#0e5a2c; color:white | ||
| + | | bodystyle = width:350px | ||
| + | | above = Human | ||
| + | | label1 = Expected lifespan | ||
| + | | data1 = 80 (maturity: 16) | ||
| + | | label2 = Move | ||
| + | | data2 = 30 | ||
| + | | label3 = SIZE | ||
| data3 = D6/2+1 | | data3 = D6/2+1 | ||
| − | | label4 = | + | | label4 = BODY |
| − | | data4 = | + | | data4 = 0 |
| − | | label5 = | + | | label5 = Melee Combat (Attribute) |
| − | | data5 = | + | | data5 = 0 |
| − | | label6 = | + | | label6 = Athletics (Attribute) |
| − | + | | data6 = 0 | |
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}} | }} | ||
| + | |||
| + | === Skill Totals (Legacy Compatible) === | ||
| + | |||
| + | * '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''') | ||
| + | * '''Hide''': 0 (BODY 0 + Athletics 0 + Hide 0 = '''0''') | ||
| + | * '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''') | ||
The purpose of this page is to show the characteristics for a random human character. It serves as a reference for the other humanoid encounters. | The purpose of this page is to show the characteristics for a random human character. It serves as a reference for the other humanoid encounters. | ||
Latest revision as of 20:19, 24 August 2026
| Human | |
|---|---|
| Expected lifespan | 80 (maturity: 16) |
| Move | 30 |
| SIZE | D6/2+1 (typical 3) |
| BODY / MIND / SPIRIT | 1 / 1 / 0 |
| Strength | 3 (total 4) |
| Endurance | 3 (total 4) |
| Athletics | 3 (total 4) |
| Melee Combat | 1 |
| Awareness | 3 (total 4) |
| Armor Points | As armor |
| BP / DB / MD | 6 / 2 / 0 |
| Reaction | 4 |
Skills
- Dodge: 0 (BODY 1 + Athletics 3 + 0 = 4)
- Hide: 0 (BODY 1 + Athletics 3 + 0 = 4)
- Move Quietly: 0 (BODY 1 + Athletics 3 + 0 = 4)
- Any weapon (as the weapon)
Weapons
| Weapon | Skill | Init | Off | Def | Dam | Range |
|---|---|---|---|---|---|---|
| Unarmed | 4 | 9 | 2 | 0 | -2 | - |
Typical specimen. Legacy values: Strength O6 (Potential: 15/12), Endurance O6 (Potential: 15), Coordination O6 (Potential: 15), Awareness O6 (Potential: 15), Learning O6 (Potential: 15), Magical Aptitude 0 (usually). Off/Def/Dam totals include the modifiers; Dam adds DB unless fixed.
| Human | |
|---|---|
| Expected lifespan | 80 (maturity: 16) |
| Move | 30 |
| SIZE | D6/2+1 |
| BODY | 0 |
| Melee Combat (Attribute) | 0 |
| Athletics (Attribute) | 0 |
Skill Totals (Legacy Compatible)
- Dodge: 0 (BODY 0 + Melee Combat 0 + Dodge 0 = 0)
- Hide: 0 (BODY 0 + Athletics 0 + Hide 0 = 0)
- Move Quietly: 0 (BODY 0 + Athletics 0 + Move Quietly 0 = 0)
The purpose of this page is to show the characteristics for a random human character. It serves as a reference for the other humanoid encounters.
Back: Encounters