Difference between revisions of "Legacy Possession"
From Amar RPG
(Preserved legacy spell version) |
(Converted to new spell system) |
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+ | {{Note|For the legacy spell version, see [[Legacy_Legacy_Possession]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
| bodystyle = width:350px | | bodystyle = width:350px | ||
− | | above = Possession | + | | above = Legacy Possession |
− | | label1 = | + | | label1 = Domain |
| data1 = Black, Life | | data1 = Black, Life | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 3 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 4 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 1 min. | | data4 = 1 min. | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 10 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 2 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 0m |
+ | | label10 = Duration | ||
+ | | data10 = 10 min. | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 1 creature* | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Black, Life Attunement 2 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 1 week | ||
}} | }} | ||
− | The caster takes over the body of the creature possessed. It only works if the caster is already disembodied. If the possessed body is knocked unconscious, the caster is thrown back to his disembodied state. If the possessed body is killed, the shock throws the caster back into his own body if he has one. | + | The caster takes over the body of the creature possessed. It only works if the caster is already disembodied. If the possessed body is knocked unconscious, the caster is thrown back to his disembodied state. If the possessed body is killed, the shock throws the caster back into his own body if he has one. |
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Legacy Possession: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Black, Life vs DR 10 | ||
+ | * '''Cost''': 2 Mental Fortitude | ||
+ | * '''Time''': 1 min. | ||
+ | * '''Cooldown''': 4 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Black, Life Attunement 2 or higher | ||
+ | * '''Giving''': 1 week ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:34, 1 October 2025
Legacy Possession | |
---|---|
Domain | Black, Life |
Encumbrance | 3 |
Cooldown | 4 hours |
Casting Time | 1 min. |
Active/Passive | Active |
Restrictions | None |
DR | 10 |
Cost | 2 Mental Fortitude |
Distance | 0m |
Duration | 10 min. |
Area of Effect | 1 creature* |
Effects | See below |
Receiving | Black, Life Attunement 2 |
Giving | Ritual 1 week |
The caster takes over the body of the creature possessed. It only works if the caster is already disembodied. If the possessed body is knocked unconscious, the caster is thrown back to his disembodied state. If the possessed body is killed, the shock throws the caster back into his own body if he has one.
Casting
To cast Legacy Possession:
- Roll: O6 + SPIRIT + Attunement + Black, Life vs DR 10
- Cost: 2 Mental Fortitude
- Time: 1 min.
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Black, Life Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick