Difference between revisions of "Legacy Possession"

From Amar RPG
(Preserved legacy spell version)
 
(Converted to new spell system)
 
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{{Note|For the legacy spell version, see [[Legacy_Legacy_Possession]].}}
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
 
| bodystyle  = width:350px
 
| bodystyle  = width:350px
| above      = Possession
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| above      = Legacy Possession
| label1      = Path(s)
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| label1      = Domain
 
| data1      = Black, Life
 
| data1      = Black, Life
| label2      = A/P?
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| label2      = Encumbrance
| data2      = A
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| data2      = 3
| label3      = Resist?
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| label3      = Cooldown
| data3      = Y
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| data3      = 4 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 1 min.
 
| data4      = 1 min.
| label5      = DR
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| label5      = Active/Passive
| data5      = 10
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| data5      = Active
| label6      = Duration
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| label6      = Restrictions
| data6      = 10 min.
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| data6      = None
| label7      = Range
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| label7      = DR
| data7      = Self
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| data7      = 10
| label8      = Weight
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| label8      = Cost
| data8      = N/A
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| data8      = 2 Mental Fortitude
| label9      = Area of Effect
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| label9      = Distance
| data9      = 1 creature*
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| data9      = 0m
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| label10    = Duration
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| data10      = 10 min.
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| label11    = Area of Effect
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| data11      = 1 creature*
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| label12    = Effects
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| data12      = See below
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| label13    = Receiving
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| data13      = Black, Life Attunement 2
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| label14    = Giving
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| data14      = Ritual 1 week
 
}}
 
}}
  
The caster takes over the body of the creature possessed. It only works if the caster is already disembodied. If the possessed body is knocked unconscious, the caster is thrown back to his disembodied state. If the possessed body is killed, the shock throws the caster back into his own body if he has one.
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The caster takes over the body of the creature possessed. It only works if the caster is already disembodied. If the possessed body is knocked unconscious, the caster is thrown back to his disembodied state. If the possessed body is killed, the shock throws the caster back into his own body if he has one.
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== Casting ==
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To cast Legacy Possession:
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* '''Roll''': O6 + SPIRIT + Attunement + Black, Life vs DR 10
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* '''Cost''': 2 Mental Fortitude
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* '''Time''': 1 min.
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* '''Cooldown''': 4 hours
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== Transfer Requirements ==
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* '''Receiving''': Requires Black, Life Attunement 2 or higher
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* '''Giving''': 1 week ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 13:34, 1 October 2025

Template:Note

Legacy Possession
Domain Black, Life
Encumbrance 3
Cooldown 4 hours
Casting Time 1 min.
Active/Passive Active
Restrictions None
DR 10
Cost 2 Mental Fortitude
Distance 0m
Duration 10 min.
Area of Effect 1 creature*
Effects See below
Receiving Black, Life Attunement 2
Giving Ritual 1 week

The caster takes over the body of the creature possessed. It only works if the caster is already disembodied. If the possessed body is knocked unconscious, the caster is thrown back to his disembodied state. If the possessed body is killed, the shock throws the caster back into his own body if he has one.

Casting

To cast Legacy Possession:

  • Roll: O6 + SPIRIT + Attunement + Black, Life vs DR 10
  • Cost: 2 Mental Fortitude
  • Time: 1 min.
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Black, Life Attunement 2 or higher
  • Giving: 1 week ritual to transfer spell ownership

Back: Magick