Difference between revisions of "Legacy Magical Gift"

From Amar RPG
(Preserved legacy spell version)
 
(Converted to new spell system)
 
Line 1: Line 1:
 +
{{Note|For the legacy spell version, see [[Legacy_Legacy_Magical_Gift]].}}
 +
 
{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
 
| bodystyle  = width:350px
 
| bodystyle  = width:350px
| above      = Magical Gift
+
| above      = Legacy Magical Gift
| label1      = Path(s)
+
| label1      = Domain
 
| data1      = Life
 
| data1      = Life
| label2      = A/P
+
| label2      = Encumbrance
| data2      = P
+
| data2      = 4
| label3      = Resist
+
| label3      = Cooldown
| data3      = Y
+
| data3      = 3 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 5 min.
 
| data4      = 5 min.
| label5      = DR
+
| label5      = Active/Passive
| data5      = 9
+
| data5      = Active
| label6      = Duration
+
| label6      = Restrictions
| data6      = 12 hours
+
| data6      = None
| label7      = Range
+
| label7      = DR
| data7      = Touch
+
| data7      = 9
| label8      = Weight
+
| label8      = Cost
| data8      = N/A
+
| data8      = 2 Mental Fortitude
| label9      = Area of Effect
+
| label9      = Distance
| data9      = 1 creature*
+
| data9      = Touch
 +
| label10    = Duration
 +
| data10      = 12 hours
 +
| label11    = Area of Effect
 +
| data11      = 1 creature*
 +
| label12    = Effects
 +
| data12      = See below
 +
| label13    = Receiving
 +
| data13      = Life Attunement 2
 +
| label14    = Giving
 +
| data14      = Ritual 1 week
 
}}
 
}}
  
Gives the target an extra Magical Aptitude that lasts for 12 hours. If the target has already been given an extra Magical Aptitude the spell can not be used untill the previous Magical Aptitude disappears. The spell can raise a target that has reduced its magical aptitude to -1 if the spell is cast with in 5 minutes.  
+
Gives the target an extra Magical Aptitude that lasts for 12 hours. If the target has already been given an extra Magical Aptitude the spell can not be used untill the previous Magical Aptitude disappears. The spell can raise a target that has reduced its magical aptitude to -1 if the spell is cast with in 5 minutes.
 +
 
 +
== Casting ==
 +
 
 +
To cast Legacy Magical Gift:
 +
* '''Roll''': O6 + SPIRIT + Attunement + Life vs DR 9
 +
* '''Cost''': 2 Mental Fortitude
 +
* '''Time''': 5 min.
 +
* '''Cooldown''': 3 hours
 +
 
 +
== Transfer Requirements ==
 +
 
 +
* '''Receiving''': Requires Life Attunement 2 or higher
 +
* '''Giving''': 1 week ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 13:34, 1 October 2025

Template:Note

Legacy Magical Gift
Domain Life
Encumbrance 4
Cooldown 3 hours
Casting Time 5 min.
Active/Passive Active
Restrictions None
DR 9
Cost 2 Mental Fortitude
Distance Touch
Duration 12 hours
Area of Effect 1 creature*
Effects See below
Receiving Life Attunement 2
Giving Ritual 1 week

Gives the target an extra Magical Aptitude that lasts for 12 hours. If the target has already been given an extra Magical Aptitude the spell can not be used untill the previous Magical Aptitude disappears. The spell can raise a target that has reduced its magical aptitude to -1 if the spell is cast with in 5 minutes.

Casting

To cast Legacy Magical Gift:

  • Roll: O6 + SPIRIT + Attunement + Life vs DR 9
  • Cost: 2 Mental Fortitude
  • Time: 5 min.
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Life Attunement 2 or higher
  • Giving: 1 week ritual to transfer spell ownership

Back: Magick