Difference between revisions of "Legacy Detect Truth"
From Amar RPG
(Preserved legacy spell version) |
(Converted to new spell system) |
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+ | {{Note|For the legacy spell version, see [[Legacy_Legacy_Detect_Truth]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
| bodystyle = width:350px | | bodystyle = width:350px | ||
− | | above = Detect Truth | + | | above = Legacy Detect Truth |
− | | label1 = | + | | label1 = Domain |
| data1 = Perception | | data1 = Perception | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 3 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 4 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 1 round | | data4 = 1 round | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 9 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 2 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 11m |
+ | | label10 = Duration | ||
+ | | data10 = 5 rounds | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 1 creature* | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Perception Attunement 2 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 1 week | ||
}} | }} | ||
− | Lets the caster know if the target believes he is telling the truth or not. The spell is broken if the target moves out of range or out of sight. | + | Lets the caster know if the target believes he is telling the truth or not. The spell is broken if the target moves out of range or out of sight. |
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Legacy Detect Truth: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Perception vs DR 9 | ||
+ | * '''Cost''': 2 Mental Fortitude | ||
+ | * '''Time''': 1 round | ||
+ | * '''Cooldown''': 4 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Perception Attunement 2 or higher | ||
+ | * '''Giving''': 1 week ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:33, 1 October 2025
Legacy Detect Truth | |
---|---|
Domain | Perception |
Encumbrance | 3 |
Cooldown | 4 hours |
Casting Time | 1 round |
Active/Passive | Active |
Restrictions | None |
DR | 9 |
Cost | 2 Mental Fortitude |
Distance | 11m |
Duration | 5 rounds |
Area of Effect | 1 creature* |
Effects | See below |
Receiving | Perception Attunement 2 |
Giving | Ritual 1 week |
Lets the caster know if the target believes he is telling the truth or not. The spell is broken if the target moves out of range or out of sight.
Casting
To cast Legacy Detect Truth:
- Roll: O6 + SPIRIT + Attunement + Perception vs DR 9
- Cost: 2 Mental Fortitude
- Time: 1 round
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Perception Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick