Difference between revisions of "Mud Sling"

From Amar RPG
(Converted to new spell system)
 
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{{Note|For the legacy spell version, see [[Legacy_Mud_Sling]].}}
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
 
| bodystyle  = width:350px
 
| bodystyle  = width:350px
 
| above      = Mud Sling
 
| above      = Mud Sling
| label1      = Path(s)
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| label1      = Domain
 
| data1      = Swamp
 
| data1      = Swamp
| label2      = A/P?
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| label2      = Encumbrance
| data2      = P
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| data2      = 2
| label3      = Resist?
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| label3      = Cooldown
| data3      = N
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| data3      = 3 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 1 round
 
| data4      = 1 round
| label5      = DR
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| label5      = Active/Passive
| data5      = 5
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| data5      = Active
| label6      = Duration
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| label6      = Restrictions
| data6      = 2 rounds
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| data6      = None
| label7      = Range
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| label7      = DR
| data7      = 5 m
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| data7      = 5
| label8      = Weight
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| label8      = Cost
| data8      = 100kg
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| data8      = 1 Mental Fortitude
| label9      = Area of Effect
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| label9      = Distance
| data9      = 5 m
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| data9      = 18m
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| label10    = Duration
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| data10      = 2 rounds
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| label11    = Area of Effect
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| data11      = 5 m
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| label12    = Effects
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| data12      = See below
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| label13    = Receiving
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| data13      = Swamp Attunement 1
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| label14    = Giving
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| data14      = Ritual 1 week
 
}}
 
}}
  
Creates a sling of stiff mud, the sling will be as long as the area of effect of the spell. When the spell is used, the caster chooses where the sling starts. After the duration of the spell, the sling will become normal mud and fall down.  
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Creates a sling of stiff mud, the sling will be as long as the area of effect of the spell. When the spell is used, the caster chooses where the sling starts. After the duration of the spell, the sling will become normal mud and fall down.
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== Casting ==
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To cast Mud Sling:
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* '''Roll''': O6 + SPIRIT + Attunement + Swamp vs DR 5
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* '''Cost''': 1 Mental Fortitude
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* '''Time''': 1 round
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* '''Cooldown''': 3 hours
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== Transfer Requirements ==
  
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* '''Receiving''': Requires Swamp Attunement 1 or higher
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* '''Giving''': 1 week ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 13:36, 1 October 2025

Template:Note

Mud Sling
Domain Swamp
Encumbrance 2
Cooldown 3 hours
Casting Time 1 round
Active/Passive Active
Restrictions None
DR 5
Cost 1 Mental Fortitude
Distance 18m
Duration 2 rounds
Area of Effect 5 m
Effects See below
Receiving Swamp Attunement 1
Giving Ritual 1 week

Creates a sling of stiff mud, the sling will be as long as the area of effect of the spell. When the spell is used, the caster chooses where the sling starts. After the duration of the spell, the sling will become normal mud and fall down.

Casting

To cast Mud Sling:

  • Roll: O6 + SPIRIT + Attunement + Swamp vs DR 5
  • Cost: 1 Mental Fortitude
  • Time: 1 round
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Swamp Attunement 1 or higher
  • Giving: 1 week ritual to transfer spell ownership

Back: Magick