Difference between revisions of "Dodge"
From Amar RPG
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(Dodge mechanics: +1 Def per full 5; pure dodge = Dodge-2) |
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== Dodge == | == Dodge == | ||
| − | The skill of dodging incoming blows in a combat. This is explained further in the chapter on | + | The skill of dodging incoming blows in a combat (an Athletics skill). It gives +1 in defensive value per full 5 in Dodge skill total. When purely dodging (forgoing all attacks), your defensive value is your Dodge total - 2. This is explained further in the chapter on [[Combat]]. |
This skill is also used for such things as dodging a falling rock, avoid falling into a pit that opens beneath you, etc. | This skill is also used for such things as dodging a falling rock, avoid falling into a pit that opens beneath you, etc. | ||
Back: [[The Character]] | Back: [[The Character]] | ||
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| + | [[Category:Skills]] [[Category:Physical Skills]] | ||
Latest revision as of 19:11, 18 July 2026
Dodge
The skill of dodging incoming blows in a combat (an Athletics skill). It gives +1 in defensive value per full 5 in Dodge skill total. When purely dodging (forgoing all attacks), your defensive value is your Dodge total - 2. This is explained further in the chapter on Combat.
This skill is also used for such things as dodging a falling rock, avoid falling into a pit that opens beneath you, etc.
Back: The Character