Difference between revisions of "Werewolf"

From Amar RPG
(Converted to 3-tier system with skill totals)
(Proper 3-tier creature sheet converted from the legacy stats; description sections unchanged)
 
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{{ infobox
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| abovestyle  = background:#0e5a2c; color:white
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| bodystyle  = width:350px
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| above      = Werewolf
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| label1      = Expected lifespan
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| data1      = As original
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| label2      = Move
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| data2      = +25
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| label3      = SIZE
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| data3      = As original (typical 3)
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| label4      = BODY / MIND / SPIRIT
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| data4      = 2 / 2 / 0
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| label5      = Strength
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| data5      = 4 (total 6)
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| label6      = Endurance
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| data6      = 5 (total 7)
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| label7      = Athletics
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| data7      = 6 (total 8)
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| label8      = Melee Combat
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| data8      = 6
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| label9      = Awareness
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| data9      = 5 (total 7)
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| label10      = Armor Points
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| data10      = +1
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| label11      = BP / DB / MD
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| data11      = 7 / 2 / 0
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| label12      = Reaction
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| data12      = 7
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}}
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== Skills ==
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* '''Dodge''': 2 (BODY 2 + Athletics 6 + 2 = '''10''')
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* '''Hide''': 2 (BODY 2 + Athletics 6 + 2 = '''10''')
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* '''Move Quietly''': 2 (BODY 2 + Athletics 6 + 2 = '''10''')
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== Weapons ==
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{| class="wikitable"
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! Weapon !! Skill !! Init !! Off !! Def !! Dam !! Range
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|-
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| Unarmed || 10 || 12 || 8 || 8 || -1 || -
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|}
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''Typical specimen. Legacy values: Strength +6, Endurance +9, Coordination +12, Awareness +9, Learning As original, Magical Aptitude +3. Off/Def/Dam totals include the modifiers; Dam adds DB unless fixed.''
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{{Note|For the legacy version, see [[Legacy_Werewolf]].}}
 
{{Note|For the legacy version, see [[Legacy_Werewolf]].}}
  

Latest revision as of 20:19, 24 August 2026

Werewolf
Expected lifespan As original
Move +25
SIZE As original (typical 3)
BODY / MIND / SPIRIT 2 / 2 / 0
Strength 4 (total 6)
Endurance 5 (total 7)
Athletics 6 (total 8)
Melee Combat 6
Awareness 5 (total 7)
Armor Points +1
BP / DB / MD 7 / 2 / 0
Reaction 7

Skills

  • Dodge: 2 (BODY 2 + Athletics 6 + 2 = 10)
  • Hide: 2 (BODY 2 + Athletics 6 + 2 = 10)
  • Move Quietly: 2 (BODY 2 + Athletics 6 + 2 = 10)

Weapons

Weapon Skill Init Off Def Dam Range
Unarmed 10 12 8 8 -1 -

Typical specimen. Legacy values: Strength +6, Endurance +9, Coordination +12, Awareness +9, Learning As original, Magical Aptitude +3. Off/Def/Dam totals include the modifiers; Dam adds DB unless fixed.

Template:Note

Werewolf
Expected lifespan As original
Move +25
SIZE As original
BODY 0
Melee Combat (Attribute) 0
Athletics (Attribute) 0

Skill Totals (Legacy Compatible)

  • Dodge: 0 (BODY 0 + Melee Combat 0 + Dodge 0 = 0)
  • Hide: 0 (BODY 0 + Athletics 0 + Hide 0 = 0)
  • Move Quietly: 0 (BODY 0 + Athletics 0 + Move Quietly 0 = 0)

Werewolves are humans, ogres or even giants that have contracted the disease of Lycanthropy. The disease is contracted when a werewolf in wolf form bites twice during full moons (must be two separate full moons).

Werewolves changes form into a wolf during the day of the full moon.

The characteristics given in the infobox to the right is modifications during wolf form.

Werewolves regenerates 1 BP/hour. They take only ¼ damage from normal weapons but full damage from silver weapons.

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