Difference between revisions of "Manir"

From Amar RPG
(Full 3-tier character sheet (from campaign world data))
 
(Role-coherence pass: archetype skill portfolios (priests, wizards, rangers, ...))
 
(One intermediate revision by the same user not shown)
Line 22: Line 22:
 
! Weight || 70 kg
 
! Weight || 70 kg
 
|-
 
|-
! SIZE || 3
+
! SIZE || 3.0
 
|}
 
|}
  
Line 34: Line 34:
  
 
==== BODY ====
 
==== BODY ====
 +
* '''Endurance''': 2 (Total with BODY: 3)
  
 
==== MIND ====
 
==== MIND ====
 +
* '''Nature Knowledge''': 2 (Total with MIND: 5)
 +
* '''Social Knowledge''': 2 (Total with MIND: 5)
 
* '''Awareness''': 3 (Total with MIND: 6)
 
* '''Awareness''': 3 (Total with MIND: 6)
 
* '''Willpower''': 3 (Total with MIND: 6)
 
* '''Willpower''': 3 (Total with MIND: 6)
Line 44: Line 47:
  
 
=== Key Skills (with Totals) ===
 
=== Key Skills (with Totals) ===
 +
 +
==== BODY → Endurance ====
 +
* '''Fortitude''': 1 (Total: 4)
  
 
==== BODY → Melee Combat ====
 
==== BODY → Melee Combat ====
 +
* '''Staff''': 2 (Total: 3)
 
* '''Unarmed''': 1 (Total: 2)
 
* '''Unarmed''': 1 (Total: 2)
 +
 +
==== MIND → Nature Knowledge ====
 +
* '''Magick Rituals''': 3 (Total: 8)
 +
* '''Medical Lore''': 4 (Total: 9)
  
 
==== MIND → Social Knowledge ====
 
==== MIND → Social Knowledge ====
* '''Mythology''': 4 (Total: 7)
+
* '''Literacy''': 3 (Total: 8)
* '''Spoken Language''': 3 (Total: 6)
+
* '''Mythology''': 4 (Total: 9)
 +
* '''Spoken Language''': 3 (Total: 8)
 +
 
 +
==== MIND → Awareness ====
 +
* '''Alertness''': 1 (Total: 7)
 +
* '''Reaction Speed''': 1 (Total: 7)
 +
* '''Sense Magick''': 3 (Total: 9)
  
 
==== MIND → Willpower ====
 
==== MIND → Willpower ====
Line 56: Line 73:
  
 
==== SPIRIT → Casting ====
 
==== SPIRIT → Casting ====
 +
* '''Area of Effect''': 3 (Total: 11)
 
* '''Duration''': 7 (Total: 15)
 
* '''Duration''': 7 (Total: 15)
 
* '''Number of Targets''': 6 (Total: 14)
 
* '''Number of Targets''': 6 (Total: 14)
 
* '''Range''': 6 (Total: 14)
 
* '''Range''': 6 (Total: 14)
 +
* '''Weight''': 3 (Total: 11)
  
 
==== SPIRIT → Attunement ====
 
==== SPIRIT → Attunement ====
Line 66: Line 85:
 
=== Combat & Equipment ===
 
=== Combat & Equipment ===
  
* '''Body Points (BP)''': 6 (SIZE 3 × 2 + Fortitude/3)
+
* '''Body Points (BP)''': 7 (SIZE 3.0 × 2 + Fortitude/3)
 
* '''Damage Bonus (DB)''': 1 ((SIZE + Wield Weapon)/3)
 
* '''Damage Bonus (DB)''': 1 ((SIZE + Wield Weapon)/3)
 
* '''Magick Defense (MD)''': 8 ((Mental Fortitude + Attunement Self)/3)
 
* '''Magick Defense (MD)''': 8 ((Mental Fortitude + Attunement Self)/3)
Line 77: Line 96:
 
! Weapon !! Skill !! I/SR !! Off !! Def !! Dam !! HP !! Range
 
! Weapon !! Skill !! I/SR !! Off !! Def !! Dam !! HP !! Range
 
|-
 
|-
| Unarmed || 2 || 6 || 0 || -2 || -3 || - || -
+
| Unarmed || 2 || 8 || 0 || -2 || -3 || - || -
 
|-
 
|-
| Staff || 1 || 12 || 1 || 3 || -1 || 7 || -
+
| Staff || 3 || 13 || 3 || 5 || -1 || 7 || -
 
|}
 
|}
  

Latest revision as of 20:07, 19 July 2026

One of the three playful wizards (Life).

Character Sheet

Manir
Name Manir
Type Life/Magic wizard
Area The three towers
Race Human
Sex Male
Age 60
Height 168 cm
Weight 70 kg
SIZE 3.0

Characteristics

  • BODY: 1
  • MIND: 3
  • SPIRIT: 3

Attributes

BODY

  • Endurance: 2 (Total with BODY: 3)

MIND

  • Nature Knowledge: 2 (Total with MIND: 5)
  • Social Knowledge: 2 (Total with MIND: 5)
  • Awareness: 3 (Total with MIND: 6)
  • Willpower: 3 (Total with MIND: 6)

SPIRIT

  • Casting: 5 (Total with SPIRIT: 8)
  • Attunement: 5 (Total with SPIRIT: 8)

Key Skills (with Totals)

BODY → Endurance

  • Fortitude: 1 (Total: 4)

BODY → Melee Combat

  • Staff: 2 (Total: 3)
  • Unarmed: 1 (Total: 2)

MIND → Nature Knowledge

  • Magick Rituals: 3 (Total: 8)
  • Medical Lore: 4 (Total: 9)

MIND → Social Knowledge

  • Literacy: 3 (Total: 8)
  • Mythology: 4 (Total: 9)
  • Spoken Language: 3 (Total: 8)

MIND → Awareness

  • Alertness: 1 (Total: 7)
  • Reaction Speed: 1 (Total: 7)
  • Sense Magick: 3 (Total: 9)

MIND → Willpower

  • Mental Fortitude: 5 (Total: 11)

SPIRIT → Casting

  • Area of Effect: 3 (Total: 11)
  • Duration: 7 (Total: 15)
  • Number of Targets: 6 (Total: 14)
  • Range: 6 (Total: 14)
  • Weight: 3 (Total: 11)

SPIRIT → Attunement

  • Life: 8 (Total: 16)
  • Self: 5 (Total: 13)

Combat & Equipment

  • Body Points (BP): 7 (SIZE 3.0 × 2 + Fortitude/3)
  • Damage Bonus (DB): 1 ((SIZE + Wield Weapon)/3)
  • Magick Defense (MD): 8 ((Mental Fortitude + Attunement Self)/3)
  • Wealth: 20000
  • Equipment: Healing herbs, mostly used on the other two

Weapons

Weapon Skill I/SR Off Def Dam HP Range
Unarmed 2 8 0 -2 -3 - -
Staff 3 13 3 5 -1 7 -

Spells

Spell Domain DR Cost Casting time Distance Duration
Healing Life 9 2 1 min. Touch Special
Minor Healing Life 6 1 1 round Touch 1 week*
Regeneration Life 15 5 1 hour Touch Special
Sleep Black, Life 11 3 1 min. 47m 2 rounds
Charm I Life 11 3 1 round 16m 5 rounds
Enhance Endurance Life 9 2 10 min. Touch 10 min.
Stop Bleeding Life 7 1 1 round Touch Instant.
Pleasant Sleep Life 6 1 1 round 0m 1 period of sleep
Polymorph Life, Water 15 5 1 min. Touch 5 min.

GM Notes

Three playful wizards.