Difference between revisions of "Lord Nalchir Emaron"

From Amar RPG
(Character sheet: weapon combinations as one skill, Dodge bonus in Def)
 
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=== Key Skills (with Totals) ===
 
=== Key Skills (with Totals) ===
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==== BODY → Endurance ====
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* '''Fortitude''': 1 (Total: 4)
  
 
==== BODY → Athletics ====
 
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==== MIND → Awareness ====
 
==== MIND → Awareness ====
 
* '''Alertness''': 4 (Total: 11)
 
* '''Alertness''': 4 (Total: 11)
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* '''Reaction Speed''': 1 (Total: 8)
 
* '''Sense Emotions''': 5 (Total: 12)
 
* '''Sense Emotions''': 5 (Total: 12)
  
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! Weapon !! Skill !! I/SR !! Off !! Def !! Dam !! HP !! Range
 
! Weapon !! Skill !! I/SR !! Off !! Def !! Dam !! HP !! Range
 
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| Unarmed || 4 || 7 || 2 || 0 || -2 || - || -
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| Unarmed || 4 || 9 || 2 || 0 || -2 || - || -
 
|-
 
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| Rapier || 6 || 11 || 6 || 5 || 0 || 7 || -
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| Rapier || 6 || 12 || 6 || 5 || 0 || 7 || -
 
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Latest revision as of 20:07, 19 July 2026

Lord of Land in Tsenkir, the largest village in Amar and the kingdom's most important place of trading. Himself an important trader; little happens on the trade routes without his knowing.

Character Sheet

Lord Nalchir Emaron
Name Lord Nalchir Emaron
Type Lord of Land / trader
Area Tsenkir
Race Human
Sex Male
Age 51
Height 177 cm
Weight 84 kg
SIZE 3.5

Characteristics

  • BODY: 1
  • MIND: 3
  • SPIRIT: 1

Attributes

BODY

  • Strength: 2 (Total with BODY: 3)
  • Endurance: 2 (Total with BODY: 3)
  • Athletics: 2 (Total with BODY: 3)
  • Melee Combat: 2 (Total with BODY: 3)

MIND

  • Social Knowledge: 5 (Total with MIND: 8)
  • Practical Knowledge: 4 (Total with MIND: 7)
  • Awareness: 4 (Total with MIND: 7)
  • Willpower: 3 (Total with MIND: 6)

SPIRIT

  • Worship: 3 (Total with SPIRIT: 4)

Key Skills (with Totals)

BODY → Endurance

  • Fortitude: 1 (Total: 4)

BODY → Athletics

  • Ride: 4 (Total: 7)

BODY → Melee Combat

  • Rapier: 3 (Total: 6)
  • Unarmed: 1 (Total: 4)

MIND → Social Knowledge

  • Appraise: 7 (Total: 15)
  • Bargain: 8 (Total: 16)
  • Literacy: 4 (Total: 12)
  • Social Lore: 6 (Total: 14)
  • Spoken Language: 4 (Total: 12)

MIND → Practical Knowledge

  • Survival Lore: 3 (Total: 10)

MIND → Awareness

  • Alertness: 4 (Total: 11)
  • Reaction Speed: 1 (Total: 8)
  • Sense Emotions: 5 (Total: 12)

MIND → Willpower

  • Mental Fortitude: 4 (Total: 10)

SPIRIT → Worship

  • McGillan: 5 (Total: 9)

Combat & Equipment

  • Body Points (BP): 8 (SIZE 3.5 × 2 + Fortitude/3)
  • Damage Bonus (DB): 2 ((SIZE + Wield Weapon)/3)
  • Magick Defense (MD): 4 ((Mental Fortitude + Attunement Self)/3)
  • Wealth: 80000
  • Equipment: Trade ledgers, Caravan seals, Strongbox keys

Weapons

Weapon Skill I/SR Off Def Dam HP Range
Unarmed 4 9 2 0 -2 - -
Rapier 6 12 6 5 0 7 -

Worship

  • Deity: McGillan — SPIRIT → Worship → McGillan: 9

GM Notes

Tsenkir (Amaronir district). The trade hub's quiet power; a useful friend and a costly enemy.