Difference between revisions of "Manir"

From Amar RPG
(Full 3-tier character sheet (from campaign world data))
 
(Weapons audited against the canonical weapon table; King's portrait)
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! Weight || 70 kg
 
! Weight || 70 kg
 
|-
 
|-
! SIZE || 3
+
! SIZE || 3.0
 
|}
 
|}
  
Line 46: Line 46:
  
 
==== BODY → Melee Combat ====
 
==== BODY → Melee Combat ====
 +
* '''Staff''': 2 (Total: 3)
 
* '''Unarmed''': 1 (Total: 2)
 
* '''Unarmed''': 1 (Total: 2)
  
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=== Combat & Equipment ===
 
=== Combat & Equipment ===
  
* '''Body Points (BP)''': 6 (SIZE 3 × 2 + Fortitude/3)
+
* '''Body Points (BP)''': 6 (SIZE 3.0 × 2 + Fortitude/3)
 
* '''Damage Bonus (DB)''': 1 ((SIZE + Wield Weapon)/3)
 
* '''Damage Bonus (DB)''': 1 ((SIZE + Wield Weapon)/3)
 
* '''Magick Defense (MD)''': 8 ((Mental Fortitude + Attunement Self)/3)
 
* '''Magick Defense (MD)''': 8 ((Mental Fortitude + Attunement Self)/3)
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! Weapon !! Skill !! I/SR !! Off !! Def !! Dam !! HP !! Range
 
! Weapon !! Skill !! I/SR !! Off !! Def !! Dam !! HP !! Range
 
|-
 
|-
| Unarmed || 2 || 6 || 0 || -2 || -3 || - || -
+
| Unarmed || 2 || 7 || 0 || -2 || -3 || - || -
 
|-
 
|-
| Staff || 1 || 12 || 1 || 3 || -1 || 7 || -
+
| Staff || 3 || 12 || 3 || 5 || -1 || 7 || -
 
|}
 
|}
  

Revision as of 12:29, 19 July 2026

One of the three playful wizards (Life).

Character Sheet

Manir
Name Manir
Type Life/Magic wizard
Area The three towers
Race Human
Sex Male
Age 60
Height 168 cm
Weight 70 kg
SIZE 3.0

Characteristics

  • BODY: 1
  • MIND: 3
  • SPIRIT: 3

Attributes

BODY

MIND

  • Awareness: 3 (Total with MIND: 6)
  • Willpower: 3 (Total with MIND: 6)

SPIRIT

  • Casting: 5 (Total with SPIRIT: 8)
  • Attunement: 5 (Total with SPIRIT: 8)

Key Skills (with Totals)

BODY → Melee Combat

  • Staff: 2 (Total: 3)
  • Unarmed: 1 (Total: 2)

MIND → Social Knowledge

  • Mythology: 4 (Total: 7)
  • Spoken Language: 3 (Total: 6)

MIND → Willpower

  • Mental Fortitude: 5 (Total: 11)

SPIRIT → Casting

  • Duration: 7 (Total: 15)
  • Number of Targets: 6 (Total: 14)
  • Range: 6 (Total: 14)

SPIRIT → Attunement

  • Life: 8 (Total: 16)
  • Self: 5 (Total: 13)

Combat & Equipment

  • Body Points (BP): 6 (SIZE 3.0 × 2 + Fortitude/3)
  • Damage Bonus (DB): 1 ((SIZE + Wield Weapon)/3)
  • Magick Defense (MD): 8 ((Mental Fortitude + Attunement Self)/3)
  • Wealth: 20000
  • Equipment: Healing herbs, mostly used on the other two

Weapons

Weapon Skill I/SR Off Def Dam HP Range
Unarmed 2 7 0 -2 -3 - -
Staff 3 12 3 5 -1 7 -

Spells

Spell Domain DR Cost Casting time Distance Duration
Healing Life 9 2 1 min. Touch Special
Minor Healing Life 6 1 1 round Touch 1 week*
Regeneration Life 15 5 1 hour Touch Special
Sleep Black, Life 11 3 1 min. 47m 2 rounds
Charm I Life 11 3 1 round 16m 5 rounds
Enhance Endurance Life 9 2 10 min. Touch 10 min.
Stop Bleeding Life 7 1 1 round Touch Instant.
Pleasant Sleep Life 6 1 1 round 0m 1 period of sleep
Polymorph Life, Water 15 5 1 min. Touch 5 min.

GM Notes

Three playful wizards.