Difference between revisions of "Werewolf"
From Amar RPG
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+ | {{Note|For the legacy version, see [[Legacy_Werewolf]].}} | ||
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{{ infobox | {{ infobox | ||
| abovestyle = background:#0e5a2c; color:white | | abovestyle = background:#0e5a2c; color:white | ||
+ | | bodystyle = width:350px | ||
| above = Werewolf | | above = Werewolf | ||
| label1 = Expected lifespan | | label1 = Expected lifespan | ||
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| label2 = Move | | label2 = Move | ||
| data2 = +25 | | data2 = +25 | ||
− | | label3 = | + | | label3 = SIZE |
| data3 = As original | | data3 = As original | ||
− | | label4 = | + | | label4 = BODY |
− | | data4 = | + | | data4 = 0 |
− | | label5 = | + | | label5 = Melee Combat (Attribute) |
− | | data5 = | + | | data5 = 0 |
− | | label6 = | + | | label6 = Athletics (Attribute) |
− | | data6 = | + | | data6 = 0 |
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}} | }} | ||
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+ | === Skill Totals (Legacy Compatible) === | ||
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+ | * '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''') | ||
+ | * '''Hide''': 0 (BODY 0 + Athletics 0 + Hide 0 = '''0''') | ||
+ | * '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''') | ||
Werewolves are humans, ogres or even giants that have contracted the | Werewolves are humans, ogres or even giants that have contracted the |
Latest revision as of 14:12, 1 October 2025
Werewolf | |
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Expected lifespan | As original |
Move | +25 |
SIZE | As original |
BODY | 0 |
Melee Combat (Attribute) | 0 |
Athletics (Attribute) | 0 |
Skill Totals (Legacy Compatible)
- Dodge: 0 (BODY 0 + Melee Combat 0 + Dodge 0 = 0)
- Hide: 0 (BODY 0 + Athletics 0 + Hide 0 = 0)
- Move Quietly: 0 (BODY 0 + Athletics 0 + Move Quietly 0 = 0)
Werewolves are humans, ogres or even giants that have contracted the disease of Lycanthropy. The disease is contracted when a werewolf in wolf form bites twice during full moons (must be two separate full moons).
Werewolves changes form into a wolf during the day of the full moon.
The characteristics given in the infobox to the right is modifications during wolf form.
Werewolves regenerates 1 BP/hour. They take only ¼ damage from normal weapons but full damage from silver weapons.
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