Difference between revisions of "Personal Farsee"
From Amar RPG
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+ | {{Note|For the legacy spell version, see [[Legacy_Personal_Farsee]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
+ | | bodystyle = width:350px | ||
| above = Personal Farsee | | above = Personal Farsee | ||
− | | label1 = | + | | label1 = Domain |
| data1 = Life, Perception | | data1 = Life, Perception | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 1 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 3 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 1 round | | data4 = 1 round | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 7 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 1 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 0m |
+ | | label10 = Duration | ||
+ | | data10 = 1 round | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = Self | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Life, Perception Attunement 1 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 1 week | ||
}} | }} | ||
Everything looks like it is only one tenth of the actual distance away per level, i.e. one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc. | Everything looks like it is only one tenth of the actual distance away per level, i.e. one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc. | ||
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Personal Farsee: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Life, Perception vs DR 7 | ||
+ | * '''Cost''': 1 Mental Fortitude | ||
+ | * '''Time''': 1 round | ||
+ | * '''Cooldown''': 3 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Life, Perception Attunement 1 or higher | ||
+ | * '''Giving''': 1 week ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:36, 1 October 2025
Personal Farsee | |
---|---|
Domain | Life, Perception |
Encumbrance | 1 |
Cooldown | 3 hours |
Casting Time | 1 round |
Active/Passive | Active |
Restrictions | None |
DR | 7 |
Cost | 1 Mental Fortitude |
Distance | 0m |
Duration | 1 round |
Area of Effect | Self |
Effects | See below |
Receiving | Life, Perception Attunement 1 |
Giving | Ritual 1 week |
Everything looks like it is only one tenth of the actual distance away per level, i.e. one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc.
Casting
To cast Personal Farsee:
- Roll: O6 + SPIRIT + Attunement + Life, Perception vs DR 7
- Cost: 1 Mental Fortitude
- Time: 1 round
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Life, Perception Attunement 1 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick