Difference between revisions of "Magick Dreams"

From Amar RPG
(Converted to new spell system)
 
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{{Note|For the legacy spell version, see [[Legacy_Magick_Dreams]].}}
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
| above      =Magick Dreams
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| bodystyle  = width:350px
| label1      = Path(s)
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| above      = Magick Dreams
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| label1      = Domain
 
| data1      = Life, Perception, Black
 
| data1      = Life, Perception, Black
| label2      = A/P?
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| label2      = Encumbrance
| data2      = P
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| data2      = 1
| label3      = Resist?
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| label3      = Cooldown
| data3      = Y
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| data3      = 3 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 1 round
 
| data4      = 1 round
| label5      = DR
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| label5      = Active/Passive
| data5      = 7
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| data5      = Active
| label6      = Duration
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| label6      = Restrictions
| data6      = Instant.
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| data6      = None
| label7      = Range
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| label7      = DR
| data7      = 15m
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| data7      = 7
| label8      = Weight
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| label8      = Cost
| data8      = N/A
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| data8      = 1 Mental Fortitude
| label9      = Area of Effect
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| label9      = Distance
| data9      = 1 creature
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| data9      = 89m
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| label10    = Duration
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| data10      = Instant.
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| label11    = Area of Effect
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| data11      = 1 creature
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| label12    = Effects
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| data12      = See below
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| label13    = Receiving
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| data13      = Life, Perception, Black Attunement 1
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| label14    = Giving
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| data14      = Ritual 1 week
 
}}
 
}}
  
 
Allows the caster to choose what happens in the dream the target or targets have the next time they sleep.
 
Allows the caster to choose what happens in the dream the target or targets have the next time they sleep.
If the spell is used while some one is sleeping, the target old dream will stop and the magick dream will start.
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If the spell is used while some one is sleeping, the target's old dream will stop and the magick dream will start.
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== Casting ==
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To cast Magick Dreams:
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* '''Roll''': O6 + SPIRIT + Attunement + Life, Perception, Black vs DR 7
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* '''Cost''': 1 Mental Fortitude
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* '''Time''': 1 round
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* '''Cooldown''': 3 hours
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== Transfer Requirements ==
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* '''Receiving''': Requires Life, Perception, Black Attunement 1 or higher
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* '''Giving''': 1 week ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 13:36, 1 October 2025

Template:Note

Magick Dreams
Domain Life, Perception, Black
Encumbrance 1
Cooldown 3 hours
Casting Time 1 round
Active/Passive Active
Restrictions None
DR 7
Cost 1 Mental Fortitude
Distance 89m
Duration Instant.
Area of Effect 1 creature
Effects See below
Receiving Life, Perception, Black Attunement 1
Giving Ritual 1 week

Allows the caster to choose what happens in the dream the target or targets have the next time they sleep. If the spell is used while some one is sleeping, the target's old dream will stop and the magick dream will start.

Casting

To cast Magick Dreams:

  • Roll: O6 + SPIRIT + Attunement + Life, Perception, Black vs DR 7
  • Cost: 1 Mental Fortitude
  • Time: 1 round
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Life, Perception, Black Attunement 1 or higher
  • Giving: 1 week ritual to transfer spell ownership

Back: Magick