Difference between revisions of "Legacy Clear Air"
From Amar RPG
(Preserved legacy spell version) |
(Converted to new spell system) |
||
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+ | {{Note|For the legacy spell version, see [[Legacy_Legacy_Clear_Air]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
| bodystyle = width:350px | | bodystyle = width:350px | ||
− | | above = Clear Air | + | | above = Legacy Clear Air |
− | | label1 = | + | | label1 = Domain |
| data1 = Air | | data1 = Air | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 2 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 3 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 1 round | | data4 = 1 round | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = 5 | + | | data7 = 5 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 1 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 21m |
+ | | label10 = Duration | ||
+ | | data10 = 10 min. | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 5 m radius | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Air Attunement 1 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 1 week | ||
}} | }} | ||
− | Clears the air within the area of effect of any smoke, dust, fog, smell, etc. and keeps it clear for the duration of the spell. | + | Clears the air within the area of effect of any smoke, dust, fog, smell, etc. and keeps it clear for the duration of the spell. |
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Legacy Clear Air: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Air vs DR 5 | ||
+ | * '''Cost''': 1 Mental Fortitude | ||
+ | * '''Time''': 1 round | ||
+ | * '''Cooldown''': 3 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Air Attunement 1 or higher | ||
+ | * '''Giving''': 1 week ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:32, 1 October 2025
Legacy Clear Air | |
---|---|
Domain | Air |
Encumbrance | 2 |
Cooldown | 3 hours |
Casting Time | 1 round |
Active/Passive | Active |
Restrictions | None |
DR | 5 |
Cost | 1 Mental Fortitude |
Distance | 21m |
Duration | 10 min. |
Area of Effect | 5 m radius |
Effects | See below |
Receiving | Air Attunement 1 |
Giving | Ritual 1 week |
Clears the air within the area of effect of any smoke, dust, fog, smell, etc. and keeps it clear for the duration of the spell.
Casting
To cast Legacy Clear Air:
- Roll: O6 + SPIRIT + Attunement + Air vs DR 5
- Cost: 1 Mental Fortitude
- Time: 1 round
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Air Attunement 1 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick