Difference between revisions of "Ice Strike"
From Amar RPG
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+ | {{Note|For the legacy spell version, see [[Legacy_Ice_Strike]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
+ | | bodystyle = width:350px | ||
| above = Ice Strike | | above = Ice Strike | ||
− | | label1 = | + | | label1 = Domain |
| data1 = Ice | | data1 = Ice | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 3 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 3 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 1 round | | data4 = 1 round | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 9 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 2 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 36m |
+ | | label10 = Duration | ||
+ | | data10 = Instant. | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 1 target* | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Ice Attunement 2 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 1 week | ||
}} | }} | ||
The Ice Strike does d-2 + 1 per level in damage. | The Ice Strike does d-2 + 1 per level in damage. | ||
− | + | ||
− | The skill of Pointing is used to determine if this spell hits its intended target. | + | The skill of [http://d6gaming.org/index.php/Combat#Missile_Weapons Pointing] is used to determine if this spell hits its intended target. |
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Ice Strike: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Ice vs DR 9 | ||
+ | * '''Cost''': 2 Mental Fortitude | ||
+ | * '''Time''': 1 round | ||
+ | * '''Cooldown''': 3 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Ice Attunement 2 or higher | ||
+ | * '''Giving''': 1 week ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:32, 1 October 2025
Ice Strike | |
---|---|
Domain | Ice |
Encumbrance | 3 |
Cooldown | 3 hours |
Casting Time | 1 round |
Active/Passive | Active |
Restrictions | None |
DR | 9 |
Cost | 2 Mental Fortitude |
Distance | 36m |
Duration | Instant. |
Area of Effect | 1 target* |
Effects | See below |
Receiving | Ice Attunement 2 |
Giving | Ritual 1 week |
The Ice Strike does d-2 + 1 per level in damage.
The skill of Pointing is used to determine if this spell hits its intended target.
Casting
To cast Ice Strike:
- Roll: O6 + SPIRIT + Attunement + Ice vs DR 9
- Cost: 2 Mental Fortitude
- Time: 1 round
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Ice Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick