Difference between revisions of "Frozen Trap"

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{{Note|For the legacy spell version, see [[Legacy_Frozen_Trap]].}}
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
 +
| bodystyle  = width:350px
 
| above      = Frozen Trap
 
| above      = Frozen Trap
| label1      = Path(s)
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| label1      = Domain
 
| data1      = Ice
 
| data1      = Ice
| label2      = A/P?
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| label2      = Encumbrance
| data2      = A
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| data2      = 6
| label3      = Resist?
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| label3      = Cooldown
| data3      = N
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| data3      = 4 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 2 rounds
 
| data4      = 2 rounds
| label5      = DR
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| label5      = Active/Passive
| data5      = 11
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| data5      = Active
| label6      = Duration
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| label6      = Restrictions
| data6      = 3 rounds
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| data6      = None
| label7      = Range
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| label7      = DR
| data7      = 5 m
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| data7      = 11
| label8      = Weight
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| label8      = Cost
| data8      = 50kg
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| data8      = 3 Mental Fortitude
| label9      = Area of Effect
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| label9      = Distance
| data9      = 1 O*
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| data9      = 15m
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| label10    = Duration
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| data10      = 3 rounds
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| label11    = Area of Effect
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| data11      = 1 O*
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| label12    = Effects
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| data12      = See below
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| label13    = Receiving
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| data13      = Ice Attunement 3
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| label14    = Giving
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| data14      = Ritual 2 weeks
 
}}
 
}}
  
 
Freezes an object for the duration of the spell. If something or someone comes in contact with the frozen object, the ice will spread over and freeze that object or bodypart too. After the duration of the spell the ice will disappear and the temperature will go up.
 
Freezes an object for the duration of the spell. If something or someone comes in contact with the frozen object, the ice will spread over and freeze that object or bodypart too. After the duration of the spell the ice will disappear and the temperature will go up.
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== Casting ==
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To cast Frozen Trap:
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* '''Roll''': O6 + SPIRIT + Attunement + Ice vs DR 11
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* '''Cost''': 3 Mental Fortitude
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* '''Time''': 2 rounds
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* '''Cooldown''': 4 hours
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== Transfer Requirements ==
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* '''Receiving''': Requires Ice Attunement 3 or higher
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* '''Giving''': 2 weeks ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]
  
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[[Category:Advanced Spells]]
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Ice Magick]]
 
[[Category:Ice Magick]]

Latest revision as of 13:32, 1 October 2025

Template:Note

Frozen Trap
Domain Ice
Encumbrance 6
Cooldown 4 hours
Casting Time 2 rounds
Active/Passive Active
Restrictions None
DR 11
Cost 3 Mental Fortitude
Distance 15m
Duration 3 rounds
Area of Effect 1 O*
Effects See below
Receiving Ice Attunement 3
Giving Ritual 2 weeks

Freezes an object for the duration of the spell. If something or someone comes in contact with the frozen object, the ice will spread over and freeze that object or bodypart too. After the duration of the spell the ice will disappear and the temperature will go up.

Casting

To cast Frozen Trap:

  • Roll: O6 + SPIRIT + Attunement + Ice vs DR 11
  • Cost: 3 Mental Fortitude
  • Time: 2 rounds
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Ice Attunement 3 or higher
  • Giving: 2 weeks ritual to transfer spell ownership

Back: Magick